Energy Crisis Averted! Buffs Included and New Shinies.
[p]A New Batch[/p][p]
Well well, someone’s been good this week… because a fresh batch of Shinies is headed your way! Give a warm welcome to your new Shiny friends:[/p][p]Amazon River Dolphin, Aries, Fuma Kotaro, Hygge, Japanese Bobtail, Kitsune, Mount Fuji, Ouroboros, Sally Ride, Shiba Inu, Statue of Liberty, and Titanic.[/p][p]And if you’re on the hunt for those last few copies, swing by the store and check out the latest Shining Armor pack - filled with the newest Shiny drops.[/p][p]
Card Changes[/p][p]These changes are all about shifting how Energy manipulation is handled on play - mainly to tackle those game aborts players have been reporting. [/p][p]And while we were under the hood, we figured we’d throw in some extra buffs too.[/p][p]Scroll down for the full scoop on what’s changed:
Mycoplasma[/p][p]Current Ability: [/p][p]:play: The card opposite this loses -50:power: and costs -2:energy: permanently.[/p][p]New Ability: [/p][p]:play: The card opposite this loses -50:power: permanently.[/p][p]:return: The card opposite this costs -2:energy: permanently.[/p][p][/p][p]Boreas[/p][p]Current Ability: [/p][p]:play: If played next to Chione, your Forces of Nature cards, wherever they are, cost -1:energy: permanently.[/p][p]New Ability:[/p][p]:play: If played next to Chione, your Forces of Nature cards in-hand gain +15:power: for 2 turns.[/p][p]:return: If played next to Chione, your Forces of Nature cards, wherever they are, cost -1:energy: permanently.[/p][p][/p][p]Ukichiro Nakaya[/p][p]Current Ability:[/p][p]:play: Your Snowflakes card, wherever it is, costs -2:energy: until played.[/p][p]New Ability:[/p][p]:draw: Your Snowflakes card, wherever it is, costs -2:energy: until played.[/p][p][/p][p]Arsgang[/p][p]Current Ability:[/p][p]:play: If it's before Round 3 and if your deck has 10 or more Tremendous Trees cards, your Tremendous Trees cards, wherever they are, cost -1:energy: until played.[/p][p]New Ability:[/p][p]:draw: If it's before Round 3 and if your deck has 10 or more Tremendous Trees cards, your Tremendous Trees cards, wherever they are, cost -1:energy: until played.[/p][p][/p][p]Yawn[/p][p]Current Ability:[/p][p]:draw: A random card in hand gains +40:power: and costs +4:energy: until played.[/p][p]:play: A random opponent's card, wherever it is, loses -40:power: and costs -4:energy: until played.[/p][p]New Ability:[/p][p]:draw: A random card in hand gains +40:power: and costs +4:energy: until played and a random opponent's card, wherever it is, loses -40:power: and costs -4:energy: until played.[/p][p][/p][p]Edward Drinker Cope[/p][p]Current Ability:[/p][p]:play: Your Groundbreakers cards, wherever they are, cost -1:energy: and gain +16:power: until played, and if your deck contains Othniel Charles Marsh, this card and your Othniel Charles Marsh card lose -20:power: permanently.[/p][p]New Ability:[/p][p]:draw: Your Groundbreakers cards, wherever they are, cost -1:energy: and gain +16:power: until played, and if your deck contains Othniel Charles Marsh, this card and your Othniel Charles Marsh card lose -20:power: permanently.[/p][p][/p][p]Keep it CUE![/p][p]
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Well well, someone’s been good this week… because a fresh batch of Shinies is headed your way! Give a warm welcome to your new Shiny friends:[/p][p]Amazon River Dolphin, Aries, Fuma Kotaro, Hygge, Japanese Bobtail, Kitsune, Mount Fuji, Ouroboros, Sally Ride, Shiba Inu, Statue of Liberty, and Titanic.[/p][p]And if you’re on the hunt for those last few copies, swing by the store and check out the latest Shining Armor pack - filled with the newest Shiny drops.[/p][p]
Card Changes[/p][p]These changes are all about shifting how Energy manipulation is handled on play - mainly to tackle those game aborts players have been reporting. [/p][p]And while we were under the hood, we figured we’d throw in some extra buffs too.[/p][p]Scroll down for the full scoop on what’s changed:
Mycoplasma[/p][p]Current Ability: [/p][p]:play: The card opposite this loses -50:power: and costs -2:energy: permanently.[/p][p]New Ability: [/p][p]:play: The card opposite this loses -50:power: permanently.[/p][p]:return: The card opposite this costs -2:energy: permanently.[/p][p][/p][p]Boreas[/p][p]Current Ability: [/p][p]:play: If played next to Chione, your Forces of Nature cards, wherever they are, cost -1:energy: permanently.[/p][p]New Ability:[/p][p]:play: If played next to Chione, your Forces of Nature cards in-hand gain +15:power: for 2 turns.[/p][p]:return: If played next to Chione, your Forces of Nature cards, wherever they are, cost -1:energy: permanently.[/p][p][/p][p]Ukichiro Nakaya[/p][p]Current Ability:[/p][p]:play: Your Snowflakes card, wherever it is, costs -2:energy: until played.[/p][p]New Ability:[/p][p]:draw: Your Snowflakes card, wherever it is, costs -2:energy: until played.[/p][p][/p][p]Arsgang[/p][p]Current Ability:[/p][p]:play: If it's before Round 3 and if your deck has 10 or more Tremendous Trees cards, your Tremendous Trees cards, wherever they are, cost -1:energy: until played.[/p][p]New Ability:[/p][p]:draw: If it's before Round 3 and if your deck has 10 or more Tremendous Trees cards, your Tremendous Trees cards, wherever they are, cost -1:energy: until played.[/p][p][/p][p]Yawn[/p][p]Current Ability:[/p][p]:draw: A random card in hand gains +40:power: and costs +4:energy: until played.[/p][p]:play: A random opponent's card, wherever it is, loses -40:power: and costs -4:energy: until played.[/p][p]New Ability:[/p][p]:draw: A random card in hand gains +40:power: and costs +4:energy: until played and a random opponent's card, wherever it is, loses -40:power: and costs -4:energy: until played.[/p][p][/p][p]Edward Drinker Cope[/p][p]Current Ability:[/p][p]:play: Your Groundbreakers cards, wherever they are, cost -1:energy: and gain +16:power: until played, and if your deck contains Othniel Charles Marsh, this card and your Othniel Charles Marsh card lose -20:power: permanently.[/p][p]New Ability:[/p][p]:draw: Your Groundbreakers cards, wherever they are, cost -1:energy: and gain +16:power: until played, and if your deck contains Othniel Charles Marsh, this card and your Othniel Charles Marsh card lose -20:power: permanently.[/p][p][/p][p]Keep it CUE![/p][p]
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