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Unity Vulnerability Fix Update for Demo Version

Thank you to all the victims of the “Limb-Severing Devil Case” who are enjoying the full voice demo version!

I have implemented fixes for bugs, including security vulnerability countermeasures for the game engine “Unity” used in this title.

  • I rebuilt using a version of Unity where the vulnerability has been fixed.
  • Fixed an issue in the panorama exploration part where background coordinates would shift if an event triggered while holding down a click during drag operations.
  • Fixed a rare issue where progress would become impossible immediately after entering a name in a scene.
  • Improved the feel of scrolling when looping in the 360-degree panorama background.
    (While there's no scene in the demo version where this operation is possible, I wanted to mention it because I was happy to have resolved this concern.)
  • Fixed other minor bugs and typos.


I also plan to release a patch update addressing the Unity vulnerability for other games developed by Zakurosuke within October.