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  3. Playtest Patch 0.4.7 — Improvements & Fixes

Playtest Patch 0.4.7 — Improvements & Fixes

[p]We’ve prepared another small update focused on improving the gameplay experience and addressing several issues reported by the community. Thank you for all the feedback — it really helps a lot, and we’re already fixing many bugs and making improvements based directly on your reports and suggestions.[/p][h2]Improvements & Balance Changes[/h2]
  • [p]Reduced the maximum number of geese.[/p]
  • [p]Decreased goose spawn frequency.[/p]
  • [p]Reduced vandal spawn chance.[/p]
  • [p]Increased the sound volume of slot machine fires.[/p]
  • [p]Increased the time that slot machines stay on fire.[/p]
  • [p]Simplified goose interaction so scaring them gives better movement control.[/p]
  • [p]Purchased items now go directly into your inventory without needing to carry a box from the shop.[/p]
  • [p]Animations now play faster and more smoothly.[/p]
  • [p]Added the ability to open the inventory using the “I” key.[/p]
  • [p]Slot machine repairs now always require one mini-game instead of a random 1–2.[/p]
  • [p]Updated the Google feedback form.[/p]
  • [p]Cursor now centers properly when opening the mode selection menu.[/p]
  • [p]Made local character visibility control more stable.[/p]
[h2]Fixes[/h2]
  • [p]Fixed a softlock when filling shelves before receiving the shelf-filling quest.[/p]
  • [p]Fixed an issue with TV installation.[/p]
  • [p]Disabled the developer console in this build.[/p]
  • [p]Fixed the building grid disabling instantly for all players in construction mode.[/p]
  • [p]Fixed the casino sign blocking players from painting walls.[/p]
  • [p]Fixed slot machine money collection ignoring AI sitting or standing nearby.[/p]
  • [p]Fixed an issue where the AI cashier would not return the exchange container after scaring away an AI customer.[/p]
  • [p]Fixed multiple spelling mistakes across various items, including Runner’s Cheese.[/p]
  • [p]Fixed input delay in the beer pouring minigame.[/p]