Version 0.8.90 - November 14th
- End-game bosses now have proper action-point scaling
- Limbo enemies now scale their health similarly to end-game bosses
- Durability effects now only influence equipment
- Improved local rune simulations for more accurate results
- Increased trash/salvage speed
- Fast Mode is now… faster
[h3]Fixes[/h3]
- Fixed inventory slot handling (no more phantom moves)
- Fixed duplicate fainting/death bug in certain situations
- Fixed food-cost priority selection issue for actions
- Fixed kit selection in the menu when switching characters
- Fixed enemy surrender flag trigger
- Fixed enemy hearts UI glitch
- Limbo enemies now scale their health similarly to end-game bosses
- Durability effects now only influence equipment
- Improved local rune simulations for more accurate results
- Increased trash/salvage speed
- Fast Mode is now… faster
[h3]Fixes[/h3]
- Fixed inventory slot handling (no more phantom moves)
- Fixed duplicate fainting/death bug in certain situations
- Fixed food-cost priority selection issue for actions
- Fixed kit selection in the menu when switching characters
- Fixed enemy surrender flag trigger
- Fixed enemy hearts UI glitch