Version 0.9.30 - December 5th
[h3]Changes[/h3]
- Increased XP awarded at the end of a run.
- Shop is now locked until the player has 100 XP.
- Prologue has reduced randomness (enemies can no longer dodge).
- Enemy attack and action values cannot exceed 20.
[h3]Fixes[/h3]
- Fixed an issue where inspecting items didn't show their respective rune.
- Fixed an issue that caused attacks to be simulated before submission.
- Fixed a tiny bug where you would randomly die for no reason (there was a reason).
- Fixed a missing "flower" glitch that affected action costs.
- Fixed client-side currency calculation for the Sweet Talker ability.
- Fixed an edge-case bug that could occur when starting a new game.
- Fixed an issue preventing saved data from being written to the Steam Cloud folder.
- Increased XP awarded at the end of a run.
- Shop is now locked until the player has 100 XP.
- Prologue has reduced randomness (enemies can no longer dodge).
- Enemy attack and action values cannot exceed 20.
[h3]Fixes[/h3]
- Fixed an issue where inspecting items didn't show their respective rune.
- Fixed an issue that caused attacks to be simulated before submission.
- Fixed a tiny bug where you would randomly die for no reason (there was a reason).
- Fixed a missing "flower" glitch that affected action costs.
- Fixed client-side currency calculation for the Sweet Talker ability.
- Fixed an edge-case bug that could occur when starting a new game.
- Fixed an issue preventing saved data from being written to the Steam Cloud folder.