Version 0.9.90 – January 8th
[h2]Improvements[/h2]
[h3]Changes[/h3]
[h3]Fixes[/h3]
- Added support for 8 more languages (see the latest news post).
- Added a new Solid Armor icon to better distinguish Solid Armor from Weak Armor.
- Missions can now be inspected at any time (not just before starting a new run), so you can check mission progress mid-run.
- Added freeze-frame explainers to help new players learn the game.
- Improved tooltip icon descriptions for clarity and accuracy.
- Runes now always display their conditions at full opacity (no more fading to indicate applicability), improving readability.
- Added an explainer popup for Runes when right-clicking (or tap-and-holding) them.
[h3]Changes[/h3]
- You now need a Wayfinder to obtain Knowledge or Wisdom from the Inn via Royal Decrees.
- The Divine consumable in Heaven now requires Food in addition to a Flower.
- Substantially reduced Orb durability (it was too strong).
- Fast Mode is now disabled by default for new players.
[h3]Fixes[/h3]
- Fixed a UI layout regression so the interface is snappy again and less glitch-prone since the last patch.
- Fixed an issue where dying Virtuous as Rose didn’t correctly trigger the achievement/mission.
- Fixed an issue where buying Knowledge with a decree at the Inn could award the Knowledge item instead of the intended currency.
- Fixed a rare bug where the player could attack while already dead.
- Fixed a regression that could cause the game to hang at the menu after completing the tutorial.
- Fixed the “Having trouble streaming?” menu popup appearing randomly.
- Fixed an issue where Stamina refresh could trigger an extra time upon death.
- Fixed an issue where selling an item, going to the menu, then returning could corrupt state if items were sold/salvaged/discarded in between.
- The inventory handler now correctly treats non-infinite items as inferior to infinite ones of the same ID.
- Fixed an issue where tapping the XP icon in the menu could show 0 XP when starting a new account.
- Fixed the Faint encounter showing the wrong dialogue on the second death screen.
- Fixed an issue where entering Hell would show an extra death in the Stats tab.
- Fixed Esc behavior when the deck layer is open (Esc now closes the layer first).
- Fixed an issue where player accounts sometimes failed to initialize properly after completing the tutorial.