1. Encounter: The Lost Cards
  2. News
  3. Version 0.9.90 – January 8th

Version 0.9.90 – January 8th

[h2]Improvements[/h2]
  • Added support for 8 more languages (see the latest news post).
  • Added a new Solid Armor icon to better distinguish Solid Armor from Weak Armor.
  • Missions can now be inspected at any time (not just before starting a new run), so you can check mission progress mid-run.
  • Added freeze-frame explainers to help new players learn the game.
  • Improved tooltip icon descriptions for clarity and accuracy.
  • Runes now always display their conditions at full opacity (no more fading to indicate applicability), improving readability.
  • Added an explainer popup for Runes when right-clicking (or tap-and-holding) them.

[h3]Changes[/h3]
  • You now need a Wayfinder to obtain Knowledge or Wisdom from the Inn via Royal Decrees.
  • The Divine consumable in Heaven now requires Food in addition to a Flower.
  • Substantially reduced Orb durability (it was too strong).
  • Fast Mode is now disabled by default for new players.

[h3]Fixes[/h3]
  • Fixed a UI layout regression so the interface is snappy again and less glitch-prone since the last patch.
  • Fixed an issue where dying Virtuous as Rose didn’t correctly trigger the achievement/mission.
  • Fixed an issue where buying Knowledge with a decree at the Inn could award the Knowledge item instead of the intended currency.
  • Fixed a rare bug where the player could attack while already dead.
  • Fixed a regression that could cause the game to hang at the menu after completing the tutorial.
  • Fixed the “Having trouble streaming?” menu popup appearing randomly.
  • Fixed an issue where Stamina refresh could trigger an extra time upon death.
  • Fixed an issue where selling an item, going to the menu, then returning could corrupt state if items were sold/salvaged/discarded in between.
  • The inventory handler now correctly treats non-infinite items as inferior to infinite ones of the same ID.
  • Fixed an issue where tapping the XP icon in the menu could show 0 XP when starting a new account.
  • Fixed the Faint encounter showing the wrong dialogue on the second death screen.
  • Fixed an issue where entering Hell would show an extra death in the Stats tab.
  • Fixed Esc behavior when the deck layer is open (Esc now closes the layer first).
  • Fixed an issue where player accounts sometimes failed to initialize properly after completing the tutorial.