Major Version 1.0 - January 25th
[h2]Features[/h2]

[h2]Yoyo Changes[/h2]

[h2]Improvements[/h2]
[h2]Fixes[/h2]
- 25 new items! Including a bunch of boons like Precision which ensures you never miss an attack from rolling or dodging—and Deflection, where enemy magic damage is halved!
- Revamped Limbo! Running out of cards is now more entertaining and ultimately ties into the story... but I'm not going to reveal any more than that.
- Card Inspect: You can now access the card layout from any encounter with the handy Card Inspect icon in the top right. You're going to need it now that all the Major Arcana are finally released.

[h2]Yoyo Changes[/h2]
- Yoyo's last mission unlockable item is now a broom. A cool broom though.
- Her bonus/side action now allows her to craft "reserved" items (items typically not obtainable through random generation).
- The Unassuming Rod now has the Primed condition and deals more magic damage.
- Stealing no longer triggers the Sun Swing ability, and it now requires 9 charges instead of 8.

[h2]Improvements[/h2]
- Added a new Major card count atop the Collector.
- Added sound effects for Major Card handling (gaining, losing, shuffling, etc.).
- Added a "Windex™" icon next to the trash to better convey the ability to undo.
- Special Item lookup now shows the type in the title (like Boon or Curse).
- Stealing coin now brandishes a yellow ribbon to signify its success.
- If you have more than 99 problems Coin it will now display the whole number.
- Added a red highlight to the underlying card when a player is one turn away from Limbo following a Royal Order. This serves as a warning to shuffle or add cards to your deck.
- Updated the enemy solid armor icon.
[h2]Fixes[/h2]
- Fixed random item removal targeting your stash (you weren't supposed to lose stash items from encounter effects this way).
- Fixed a bug allowing Any type items to be placed into special slots.
- Fixed an issue with Mother's Rosary being awarded on the first day step.
- Fixed an issue where Bloodfangs caused health simulation to be inconsistent during enemy retaliations.
- Fixed an issue that improperly displayed the durability of the Artisan item if it exceeded 99.
- Fixed a UI issue that occurred when Strength or Magic stats exceeded 20.
- Pressing the Esc key when the exit message is already open will now close it.
- Fixed an issue where the incorrect Major cards were shown as unlocked in the deck screen.
- Eating pets now properly consumes them (which... kind of makes sense).
- You are no longer able to use only Quick or Eat actions in non-battle trap encounters.
- Fixed a bug where scrolling the deck with one card in the discard pile would let you scroll into the abyss.