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Supercat Survivors News

Changelog & Bundle Release - July 17, 2025

Adjustments
[p]The unlock condition for DLC characters has been adjusted: they will be unlocked directly upon purchase, no longer requiring the completion of in-game achievements. [/p][p][/p]
Bundle Release
[p]Hello, Supercats!
On July 15, we launched the "Supercat Squad" DLC, featuring 3 new Supercats: Nezha, Monk Tang, and Wukong. We have now created a bundle that includes both the base game and this DLC, with the bundle launching at a 30% discount![/p][p]
[dynamiclink][/dynamiclink]
This ensures that both the base game and the DLC will remain discounted, and the bundle will be priced lower than the base game—making it a great deal to buy at any time.[/p][p]
Additionally, we’ve simplified the unlocking method for the new characters in the DLC. Now, once you purchase the DLC, you can directly use Nezha, Monk Tang, and Wukong in-game—no need to unlock them by completing specific achievements anymore. We hope you enjoy playing![/p][p]
If you encounter any bugs in the new version or have suggestions, please join our community to share your feedback. Thank you for your support! Meow~[/p]

New Version Update: New Mode + New Supercats + New DLC + Survival Leaderboard!

New Survival Mode

New Survival Mode - Season 1 Added. Each season lasts 3 weeks. In this new mode, there are only 10 waves of battles. The 10th wave unlocks the survival challenge, with unlimited battle time. However, monsters will gradually grow stronger over time, and bosses will spawn at regular intervals. Supercats must rely on weapons and items accumulated in the first 9 waves to strive for longer survival in the 10th wave’s survival challenge. Survival duration will be recorded in the seasonal leaderboard! Let’s see who the strongest Supercat Survivor is!
[previewyoutube][/previewyoutube]

[h3]How to Unlock Suvival Mode[/h3]
Complete 3 clear runs on any difficulty (clearing 20 waves counts as one clear run) to unlock Survival Mode!
[h3]Seasonal Surprise Heroes[/h3]
Each season features 3 seasonal heroes, who receive additional trait bonuses (does not affect the normal mode). The 3 seasonal heroes for this season are 【Sniper】, 【Boxer】, and 【Magician】.
[h3]Seasonal Enhanced Items[/h3]
Each season includes 3 seasonal enhanced items, with some of their attributes strengthened (does not affect the normal mode). The 3 enhanced items for this season are 【Mob】, 【Cat Mask】, and 【Liquor】.
[h3]Seasonal Buff[/h3]
Each season has 1 seasonal buff that applies to all characters in Survival Mode.

New Survival Leaderboard

New Survival Leaderboard - Season 1 Added. The leaderboard is synchronized with Survival Mode seasons, displaying the survival duration rankings of all Supercats participating in Survival Mode. Come compete with other Supercats!


New Map

A new exclusive map for Survival Mode has been added.


New Supercats

5 new Supercats added for free - the ranks of Supercat warriors keep growing!
New Supercat: 【Doctor

New Supercat: 【Scholar

New Supercat: 【Wild Beast

New Supercat: 【Stone

New Supercat: 【Scud


New Character DLC

The first Supercat character DLC - Supercat Support Team, featuring 3 Journey to the West-themed Supercats: 【Nezha】, 【Monk Tang】, and 【Wukong】. Immortal aura arrives - get ready to join the survival challenge!
[dynamiclink][/dynamiclink]

New Weapons
Charging Gun
Melee Weapon: Key feature - gains 3000%/3500%/4000%/5000% damage bonus based on speed; -10%/-15%/-20%/-25% damage when standing still. We’d call this the "Rampaging Cat Car Style"!



Golden Cudgel
Melee Weapon: Key feature - gains 5000%/6500%/9000%/12500% damage bonus based on evasion. Best paired with - DLC Supercat Wukong!


Other New Additions

1.Added Steam Cloud support.
2.Added 36 new achievements, with in-game achievements synced with Steam achievements.
3.Added community entries in the main menu interface.

Balance Adjustments

1.Reduced the health, damage, and speed of monsters in difficulties 2-6.
2.Increased the maximum value limit of the 【Life Steal】 attribute, with a maximum of 10 points healed per second.
3.The 【Vampire Bat】 item has added the trait of "taking 1 damage per second".

Art Performance Adjustments

Adjustments to art performance focus on two aspects: ① Fine-tuning color presentation in battle scenes to enhance the recognizability of Supercat characters—preventing maps, monsters, bullet trajectories, and effects from being overly bright (which would distract from the battle focus) and reducing visual fatigue from long play sessions; ② Improving UI interaction usability to make various states in UI interactions clearer.
1.Reorganized and adjusted material textures of Supercats and monsters to highlight Supercats in battles.
2.Adjusted effects such as burning, lightning, and magic weapon attacks.
3.Monster-dropped coins are now blue crystals.
4.Re-baked map scenes to improve brightness.
5.Adjusted button interaction effects for clearer feedback.
6.Adjusted UI selection state presentation.
7.Fine-tuned the overall layout of all UI elements.

Optimization Adjustments

1.Reduced the volume of the 【Long-Range Rifle】 weapon.
2.Adjusted the size of some fonts in the achievements interface to avoid overlap.
3.Bullets now destroy when colliding with map boundaries.

Bug Fixes

1.Fixed the issue where keyboard controls couldn’t switch from the weapon slot to the refresh button when the shop interface had no items.
2.Fixed the text display issue with the 【Prophet】 item.
3.Fixed the issue where the 【Engine Oil】 item didn’t show values in shop items.
4.Fixed the issue where the 【Mob】 item didn’t activate after defeating monsters with the 【Cat Rocket Launcher】 weapon.
5.Fixed the value error of the 【Long-Range Rifle】 weapon.
6.Fixed the issue where items that had reached their acquisition limit could still be randomly generated.
7.Fixed the audio glitch caused by the failure retry panel popping up.
8.Fixed the issue where the health bar would automatically refill at the moment a Supercat was defeated.
9.Fixed the abnormal movement of some bosses.
10.Fixed the abnormal selection state of the weapon details panel.
11.Fixed the bullet count error of the orange-rarity 【Shotgun】 weapon.
12.Fixed the issue where the cooldown of the 【Tool Hammer】 weapon didn’t decrease after obtaining the 【Engine Oil】 item.
13.Fixed several multilingual translation errors in achievement descriptions.
14.Fixed various minor bugs.

【Update Preview】Survival Challenge Mode + Seasonal Leaderboard Coming Soon!

[p]Hello, Supercats! Recently, we've been hard at work fixing bugs and developing new content. Many issues will be resolved in the next update, along with the launch of a new mode and seasonal leaderboard gameplay! Thank you all for reporting the issues and for your support![/p][p][dynamiclink][/dynamiclink]We hope you're still dedicated to defending Meow Star. In the meantime, we’re fully focused on developing a new mode: Survival Challenge Mode. Paired with this mode will be a seasonal leaderboard, which will record and rank your survival time in the Survival Challenge. You'll be able to see who's at the top of the list when it comes to saving Meow Star![/p][p]The Survival Challenge Mode is still in development, but here’s a sneak peek at the general gameplay~ The first 9 waves of the Survival Challenge are similar to the normal mode, designed to be easier and more exciting. However, starting from the 10th wave, the survival timer begins: the shop will no longer appear, monster stats will gradually strengthen over time, and Bosses will spawn periodically until you’re defeated. In such harsh conditions, Supercats can only rely on the weapons and items accumulated in the first 9 waves to fight through the horde! Your survival duration in the Survival Challenge Mode will be recorded on the seasonal leaderboard.[/p][p]Each season, 3 Supercats will receive enhancements (without affecting the normal mode) and gain extra traits. They’ll become the main force in seasonal battles![/p][p][/p][p]Similarly, 3 items will receive stat boosts (also without affecting the normal mode) to help Supercats survive longer in combat.[/p][p][/p][p]Each season’s Survival Challenge Mode will also have a global buff that benefits all Supercats equally. Who knows—will we introduce debuffs in the future? Heh heh heh~[/p][p][/p][p]Feel free to keep pushing us forward![/p]

Changelog - June 19, 2025 Added Steam Achievements

[h2]New Content[/h2][p]Added Steam Achievements.[/p][p][/p][h2]Balance Changes[/h2][p]1.Adjusted the penetration damage of the Energy Storage Blaster: from -100% to -80%.[/p][p]2.Adjusted the burn stacking mechanism: no stacking from the same source, stacking from different sources.[/p][p]3.Monsters will delay their first skill release by 2 seconds after spawning.[/p][p]4.Removed the "-100% Speed Growth Modification" attribute from Supercat "Big Mouth".[/p][p]5.Reduced the movement speed of Elite Turtle monsters.[/p][p]6.In all difficulty levels, monster count from Wave 5 onward is reduced by 20%, and damage growth is decreased by 20%.[/p][p][/p][h2]Improvements[/h2][p]1.Adjusted the display effects of monsters, weapons, and projectiles for clearer visuals.[/p][p]2.Added information about elite monsters and enemy groups to the pause interface.[/p][p]3.When armor stats are negative, Supercats take increased damage.[/p][p]4.Adjusted the text descriptions of some items.[/p][p][/p][h2]Bug Fixes[/h2][p]1.Fixed a bug where the coin convert ratio for Supercat "Ghost" was incorrect upon Results interface.[/p][p]2.Fixed a bug where item "Drink" did not affect treasure chests.[/p][p]3.Fixed a bug where damage growth modification attributes had no effect on item traits.[/p][p]4.Fixed a bug where burn damage would always crit when critical hit rate was 20%.[/p][p]5.Fixed a potential crash in the Results interface.[/p][p]6.Fixed a bug where rapid actions could cause repeated talent acquisitions during upgrades.[/p][p]7.Fixed several UI issues in the Results interface.[/p][p][/p][p]WELCOME TO JOIN OUR DISCORD SERVER: JOIN US[/p]

Changelog - June 17, 2025

[h2]Controller Support[/h2][p]Added support for Xbox and PS controllers.[/p][p][/p][h2]Bug Fixes[/h2][p]1.Fixed a crash that occurred when entering the character selection screen under certain language settings.[/p][p]2.Fixed a crash that occurred when entering the achievements screen under certain language settings.[/p][p]3.Fixed an issue with incorrect item spawn rates in specific waves.[/p][p]4.Fixed a bug where some attributes of inventor items were not taking effect.[/p][p][/p][h2]Improvements[/h2][p]1.Adjusted the balance of some monsters in Endless Mode.[/p][p]2.Removed the help button from the store interface.[/p][p]3.Removed the highlight effect of locked items in the store interface.[/p]