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Ultimate Space Commando News

Season 2 now live!

Commanders,

It is the 2nd Anniversary of USC on Steam, and a new opportunity has arisen to prove your worth! Season 2 is now live with 4 challenge missions to put your skills to the test!

To celebrate this epic occasion :-), USC will be on a 66% SALE between May 12-19! Don't miss it if you were planning to get into the game! Ducky approved! ːrd1ː


What's in the Season?


With every Season comes the chance to unlock in-game rewards and to win exclusive items by being the best Commander in USC Forces!

Players with a Profile can participate in the Challenge game mode (accessible through Profile controls at the top of the screen), and any Single Mission they play (provided they're logged in) earns them experience toward their next rank and a chance to be displayed on the Single Mission leaderboards.

Season 2 unlockables:


There are four Challenge Missions. These all have a fixed random seed and almost all other parameters are pre-set and locked, so all players and all attempts will face the exact same odds.

ːrd1ː Completing all four--regardless of what score you get--will earn you the 'Titanium camouflage' armor customization!

  1. 'Carnage in the Mines': This is a 2-squad Seek & Destroy mission that will put your assault skills to the test. The difficulty level is adjustable, but to get the highest score, you'll surely need to ramp up things!
  2. 'Low-budget tactics': What can you do with 50,000 Credits? With an adjustable difficulty and a fairly uncommon map layout, your expertise of using low-end gear to the best will be tested.
  3. 'A databank too far': A tough data acquisition mission in a surface base where time runs short--a true test of tactics.
  4. 'Hardcore survival': Help a low-rank squad survive 20 turns of hell while struggling to secure all databanks. Saving disabled. This will hurt ;-). ːuscdogtagː


ːrd1ː At the end of the Season, the five top ranking players per each Challenge will be awarded with the 'RD-1 Shoulders' insignia, as well as with a public token that will identify them as top ranking Commanders.

Challenge activity will be monitored based on game and squad data. Attempts to cheat will be dealt with effectively. Please ensure to remain on-line when playing a ranked mission, otherwise your efforts will be lost. With any related question & issue please write to [email protected].

Good luck, and happy hunting!

1st Anniversary!

Fellow Commanders,

USC celebrates its first Anniversary of the final release this weekend! It's been a long and amazing journey, one that will still go on!

As a special celebrational gift, the game will be 50% off in the store this weekend from 13th to 16th May. Don't miss the chance if you haven't enlisted to United Space Command Forces already! ;-)

Happy hunting!

1st Anniversary!

Fellow Commanders,

USC celebrates its first Anniversary of the final release this weekend! It's been a long and amazing journey, one that will still go on!

As a special celebrational gift, the game will be 50% off in the store this weekend from 13th to 16th May. Don't miss the chance if you haven't enlisted to United Space Command Forces already! ;-)

Happy hunting!

End of Season 1 & minor update

Fellow Commanders,

Season 1 of Ultimate Space Commando has now ended. We didn't have as many competitors as we had hoped for, but nevertheless, congratulations to everyone who participated and succeeded to get onto any of the leaderboards with a successful mission. All of these players have now been given their RD-1 insignia! :rd1: (Don't forget to select it in your profile if you want to use it.)

The winner of Season 1 is Lt. Commander Bozdo, who--with a truly exceptional performance, I might add--also earned the Titanium armor customization and the Season 1 Champion ceramic mug! Hear, hear!

A new Season is being planned, so keep your eyes peeled for more information. Until then, all four challenges remain playable as an UNRANKED mission--that is, you can complete them for a general place on the custom leaderboards, but naturally they won't affect the leaderboard of Season 1 anymore.

We've also deployed a minor update, see the changes below.

USC v1.0.9.2

-- Pressing 'M' for minimap when it's not visible due to screen size/interface scale settings will now automatically switch to secondary GUI. You can now also use 'M' to switch back.
-- If you're on the secondary GUI, pressing 'P' for personal data, 'I' for inventory, F1-F4/1-4 for select unit or 'O' for general objectives/mission info will now automatically switch back to the primary GUI. Note: you can always use TAB to switch to the secondary GUI for the minimap and the log if they are not visible.
-- Fixed a minor bug with some mission log entries in Act V.

Other minor changes, fixes and optimizations are also being worked on, thanks to the abundant and caring player feedback.

Until next time--happy hunting!

End of Season 1 & minor update

Fellow Commanders,

Season 1 of Ultimate Space Commando has now ended. We didn't have as many competitors as we had hoped for, but nevertheless, congratulations to everyone who participated and succeeded to get onto any of the leaderboards with a successful mission. All of these players have now been given their RD-1 insignia! ːrd1ː (Don't forget to select it in your profile if you want to use it.)

The winner of Season 1 is Lt. Commander Bozdo, who--with a truly exceptional performance, I might add--also earned the Titanium armor customization and the Season 1 Champion ceramic mug! Hear, hear!

A new Season is being planned, so keep your eyes peeled for more information. Until then, all four challenges remain playable as an UNRANKED mission--that is, you can complete them for a general place on the custom leaderboards, but naturally they won't affect the leaderboard of Season 1 anymore.

We've also deployed a minor update, see the changes below.

USC v1.0.9.2

-- Pressing 'M' for minimap when it's not visible due to screen size/interface scale settings will now automatically switch to secondary GUI. You can now also use 'M' to switch back.
-- If you're on the secondary GUI, pressing 'P' for personal data, 'I' for inventory, F1-F4/1-4 for select unit or 'O' for general objectives/mission info will now automatically switch back to the primary GUI. Note: you can always use TAB to switch to the secondary GUI for the minimap and the log if they are not visible.
-- Fixed a minor bug with some mission log entries in Act V.

Other minor changes, fixes and optimizations are also being worked on, thanks to the abundant and caring player feedback.

Until next time--happy hunting!