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MechWarrior Online May Patch



READ THE FULL PATCH NOTES ON MWOMERCS.COM

Greetings MechWarriors!

Well the May patch is here already (or finally for most I'm sure), and we're very excited to bring you another round of updates and changes, representing a lot of hard work by some very talented and passionate people.

First we would like to acknowledge and give a hearty salute to the dedicated player-council, known as the Cauldron, for their endless hours of work that they contribute every single day to the ongoing development of MechWarrior Online. This group is committed to assisting us in making MWO more fun and enjoyable for people across the spectrum, from absolute beginners to competitive-level players. We really appreciate their efforts, and we're already seeing the fruits of their labors with a continual increase to our playerbase. If you have any questions, comments, or concerns that you would like to communicate to the Cauldron group, you can find them on the MechWarrior Discord server, in the Cauldron Feedback section of the MechWarrior Online channel.

Next we (Matt and Daeron) would like to give a shout-out to the work of our small but exceptional MWO team, from customer service who assist our players every single day, to the engineers who enable us to do monthly patches (originally we only planned one patch per quarter), to the testers and the artists and the web team that are putting everything they have into building a better MechWarrior Online. Specifically, last month saw the release of the Stryker Booster Pack, which featured the amazing concept art from Alex Iglesias, and the beautiful in-game representation by Mark Nicholson. These two have really knocked it out of the park with last week's launch of the new Warden Booster Pack, with the majority of the concept behind the pack coming from Mark. We really appreciate these guys!

Next on the list, and we're really excited about this, we finally get to see the work of our new level designer, Francois. This patch includes his first significant overhaul of an already-existing MWO map, Canyon Network. We'll let the map speak for itself, but we are so happy to have Francois on the team. His enthusiasm and energy is contagious, and he's really good at map design! He's already hard at work on the next map to get some love, and he'll be featured on an NGNG podcast next week to talk all about it. Welcome to the team Francois, we're lucky to have you and can't wait to see more!

Also included in this patch are a second round of Weapons balance changes, the first round of Agility/Mobility changes, and some Armor Redistribution changes on 5 'Mech chassis, all detailed below. So get out there and do the science, and get us your feedback for future iterations!

And now, we hope you enjoy the patch.

-The MechWarrior Online Team

READ THE FULL PATCH NOTES ON MWOMERCS.COM