AI empires no longer form huge alliance networks on higher difficulty levels. They do still ally, but they don't all clump together.
Increased the size of forests on the map to make it look nicer.
Various small bug fixes: rare crashes, missing text, and so on.
Heroes & Villains: Albert North's sanity decreases less frequently, making it easier to keep him around.
Heroes & Villains: Fixed a bug where using both the "Cripple" and the "Disarm" ability on an enemy ship would make your ships unable to target anything on that ship. Instead, if one ability is currently active on an enemy ship, the other one replaces it when it's cast.