1. Airships: Conquer the Skies
  2. News
  3. Bugfix Version 1.0.13.1

Bugfix Version 1.0.13.1

  • Fixed desync caused by Shellwalkers in multiplayer.
  • Fixed crash caused by trying to do a spy action when the spy has been caught.
  • Cultist nest buildings now have cultist crew.
  • If you're a cultist empire, you get special messages for cultist nests. (They're "heretics" from your point of view.)
  • Suspendium Ray damage increased but made less effective against armour.


Modding:
  • You can now specify alternate text for monster nests based on a bonus that an empire has.
  • You can now specify a pixel amount for shells to shift when they open. (See data/ModuleType/SHELLWALKER.json.)
  • Monster nest rewards can now provide technologies.


Note that this update is not notarized for macOS because Apple's notarization servers are not responding. I will fix this when possible.

(This is now fixed.)