1. Airships: Conquer the Skies
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  3. Version 1.1.8

Version 1.1.8

Another update adjusting and fixing things with diplomacy AI. Plus, the smaller Suspendium Disruptor that was meant to make it into the game back in August. And I'm separating fleet AI mods from other mods, and have some additional plans for improving modding.

(If you have any particular requests/complaints/questions about modding, let me know!)

  • AI is now more likely to enter defensive pacts if it's adjacent to powerful neighbours, but otherwise less likely.
  • AI generally bothers you a bit less with diplomacy offers.
  • AI does spy actions less often, based on difficulty level.
  • It's a bit easier again to demand territory in an ultimatum.
  • Added some diplomacy advice loading quotes.
  • Added smaller variant of the Suspendium Disruptor.
  • AI fleets are now uploaded tagged as "Fleets" rather than "Mods", and volunteers and I will work to re-tag existing fleets, so mods are easier to find.



Example diplomacy advice