1. Airships: Conquer the Skies
  2. News
  3. Version 1.1.5

Version 1.1.5

  • AI control is now available in all combat modes, including conquest, multiplayer, and missions.
  • Fixed bug where crew would get caught in a loop of alternating between manning sickbay and fetching wounded for the sickbay.
  • Visiting bees or wasps with the same ship a second time no longer prevents the nest from launching its flyers.
  • After an intercept, your fleet must now return to a port rather than being able to do another intercept immediately, to prevent players from repeatedly re-intercepting and fleeing from the same fleet.
  • When fleeing from being intercepted, the game now informs you that you will lose your whole fleet.
  • Waves in Per Fess heraldry layout are now displayed correctly.
  • The game now knows the plural of "worm eye".
  • Limping back now displays accurate travel time.
  • Zoom in/out keys are now remappable.
  • AI less likely to flood the player with low chance of success spy actions.
  • AI less likely to diplomatically interact with non-adjacent empires.
  • Cleaned up duplicate English translation keys.
  • Fixed some minor/rare crashes and GUI problems.


Health is slowly improving. Work on Heroes and Villains proceeds. All is well.