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Airships: Conquer the Skies News

Nimbatus - The Space Drone Constructor is out!

https://store.steampowered.com/app/383840/Nimbatus__The_Space_Drone_Constructor/



You fly around with your ship, the Nimbatus, and build drones from modules to mine into planets and fight enemies. Which is not too dissimilar to Airships, hence this shout-out. Well, that and the friendship.



One of the coolest things about it is that you can design your own input systems for the drones, so you can bind keys to any components you want. There's also sensors and logic, so you can make some sophisticated stuff.

It's been in early access for a while, and is now launching into fullness, with a 25% sale. Check it out!

Version 1.0.16

Robotic sky-squid deployed by the mad scientist. If you defeat her, you can also build them yourself.



You can now view and select the tech available in the ship editor using the Tech Filter available from the top bar.



There is now a research queue. Click on any tech to automatically queue up the research needed for it, or right-click on techs to add them to the queue.



  • A new "Phial" heraldic charge that increases research speed by one third.
  • Fill paint button now paints externals like doors, and you can click on the button while holding down space to paint all decals at once.
  • Added one new AI ship set by Master Yoba.
  • Aerial charges require fewer crew now.
  • Painted decals now look nicer in the editor and in the ships list.
  • Name plates now limit themselves to showing as much of the ship name as fits.
  • Overwriting a ship now updates the preview in the load/save screen.
  • Fixed a desync caused by playing the game in single player and then in multiplayer.
  • Going into the save screen no longer causes random parts of your ship to be selected.
  • Replays now support using the reserve.
  • Better logic for which colours get derived from your coat of arms for paint.
  • Flipped versions of modules are now merged with their un-flipped versions for combat stats.
  • Destroyed tracks no longer leave "invisible ghost wheel" obstacles.
  • Fixed High-Temperature/High-Pressure Jelly tech prerequisite.
  • Mac users no longer type gibberish.
  • New visuals for a number of weapons by YellowMiner.

Version 1.0.15.5+6 - Bugfixes & Heraldry

  • Added 11 new charges ("icons") for heraldry.
  • Upgraded graphics for coal stores, sickbay, saws, and more.
  • Ships display nicer in the conquest mode ships list.
  • If you have a custom heraldic charge in your conquest coat of arms, you can now choose what bonus you want for it.
  • Fixed some combat AI bugs that caused things like fleshcrackers facing to turn away from their enemies.
  • Saved games list defaults to showing most recent first.
  • Repairing buildings now places them correctly and does any landscaping needed.
  • Fixed saved combat loading, which previously crashed.
  • Bees and wasps can actually exit their nests again.
  • Decals are now properly shown in defences view when viewing the outside.
  • AI alliance notices now time out after a while.
  • Combat replay list now displays stuff faster when you have a lot of replays. (By actually checking the most recent replays first.)
  • Fixed a bug where if you exited combat while a beam weapon was firing, it would be still firing when you re-entered combat.
  • For modders: Feet on legs now flip correctly, so you can finally make non-symmetrical feet that look right!
  • For modders: You can now use spritesheets with other sizes than 1024, as long as they're still squares with power of two sizes (eg 256, 512, 2048). Note that if you use very large spritesheets, they may not work on some people's machines.


Version 1.0.15.6 fixes issues with tech bonuses not being applied to coats of arms, some charges losing their bonuses, and coats of arms of towns displaying incorrectly.

Example coats of arms using the new charges:

Birthday Stream Recording

If you missed the stream, you can watch it on YouTube now. Watch us dress up as air sailors, answer questions, and get progressively more drunk. Plus, cats.

[previewyoutube][/previewyoutube]

Birthday Stream

It's my birthday on April 18, so I'm doing a birthday stream on the Steam store page of Airships on at 19:00 CET. Q&A, key giveaways, dressing up as air sailors. Be there!