Dice A Million is now in Japanese! (1.0.21 Patch Notes)
[p]Dice A Million is now in Japanese![/p][p]This is also a pretty big patch with a good amount of bugfixes and changes, so be sure to read through ;)[/p][p]After this, I feel like the game's pretty stable now, so next up I'll be testing the boss reroll mechanic. I already have something in the works, but since it is a pretty big change for the game, I'll be pushing it to a beta branch really soon, I'll let you know once it's so you can test it and give me feedback before it going public :)[/p][p]here are the patch notes![/p][p][/p][p]New:[/p][p]- Added Japanese[/p][p]- Added a hitmarker effect for Mini-AWP[/p][p][/p][p]Changes:[/p][p]- Made the hands code more mod-friendly to avoid some issues when modding[/p][p]- Hexagonal Ring now always give you legendary dice when having a lot of marbles[/p][p]- Added 1597 to the prime number list, since Fibonacci's Die can roll it[/p][p]- Added a limit warning to Fibonacci's Die when it's maxxed out at 1597[/p][p]- Lucky Block can no longer transform into Alphabet Block[/p][p]- Made Mimic Die trigger after Psychodie[/p][p]- Shy Die now takes double score from the wealth enchantment[/p][p]- You can now properly check dice on trade events when using a controller[/p][p]- Added the shattered die piece achievements to the sync feature (If your Steam/Xbox achievements ever fail for some reason, you can open the collection and press F2 to resync them with your ingame unlocks)[/p][p][/p][p]Bugfixes:[/p][p]- Fixed not being able to select dice on the table like Spintop for an active ring effect when using controller[/p][p]- Fixed Balance Ring not working on large face dice like D100 or D666[/p][p]- Fixed One Ring always making Fibonacci's Die roll a 1, even if it doesn't currently have that face[/p][p]- Fixed Dark Matter D4s actually affecting each other despite stating the opposite in their description[/p][p]- Fixed Dice Rush skipping when doing ALT+F4 on the previous pack selection[/p][p]- Fixed an error on the German translation[/p][p]- Fixed frozen dice not properly retaining their face when loading a run[/p][p]- Fixed Pocket Pencil having the incorrect parity tag[/p][p]- Fixed a crash involving events on the final hand[/p][p]- Fixed a couple of spelling errors[/p][p]- Fixed the locked face UI having some size problems[/p]