Update Notice (10-03-2025)
[p]Thank you for your continued support of “PLATiNA :: LAB”[/p][p][/p][p]We would like to inform you about the latest update that was implemented on Friday, October 3.[/p][p]You will be able to access the game normally once you install the latest version of the game client after the scheduled maintenance on the same date has been completed.[/p][p][/p][p][/p][h2]New Contents[/h2][p][/p][p]
[/p][p]
[/p]
[/p]
[/p]
[/p]
- [p]The following new songs have been added:[/p]
- [p]Standard Songs[/p]
- [p]“フリーフォール” by Zekk[/p]
- [p]“Yanderella (feat. Komachi)” by good-cool[/p]
- [p]“Vatrum” by Laur vs Tatsh[/p]
- [p]Unlockable Songs via ‘Research Notes’[/p]
- [p]“FREEDOM DiVE↓” by xi[/p]
- [p]Standard Songs[/p]
- [p]New missions will be added to the following ‘Research Notes’ entry:[/p]
- [p]“PLATiNA SELECTION 1” — Added 1 more mission.[/p]
- [p]Even if the entry was previously completed, the newly added missions after the update must be completed separately for the entry to be considered complete.[/p]
- [p]The previously accumulated progress of individual missions will not be affected.[/p]
- [p]“PLATiNA SELECTION 1” — Added 1 more mission.[/p]
- [p]You can now control how the Device and other widgets are displayed on the ingame screen using the \[Configure Ingame Layout] menu in the Play Options settings.[/p]
- [p]\[Device Position]: Select where the \[Device] is displayed on the ingame screen from 'CENTER', 'LEFT', or 'RIGHT'.[/p]
- [p]\[Swap Widget Position]: Swap the display positions of the \[Play info widget] and \[DB widget].[/p]
- [p]\[Display Play info widget] / \[Display DB widget]: Individually show or hide the \[Play info widget] and the \[DB widget] on the ingame screen.[/p]
- [p]We've added a \[Song Details] button on the \[SONG SELECT] screen for the currently highlighted track. [/p]
- [p]Clicking the \[Song Details] button opens a new pop-up window. Within this pop-up, you can access the following functions:[/p]
- [p]\[BOOTH] Button: View detailed artist information, previously only available via the separate “BOOTH” pop-up.[/p]
- [p]\[RANKING] Button: Opens the official website to view the ranking page for the selected song.[/p]
- [p]These functions are inaccessible if the song currently selected by the cursor is locked.[/p]
- [p]Clicking the \[Song Details] button opens a new pop-up window. Within this pop-up, you can access the following functions:[/p]
- [p]We've added a new option to customize which event your DB (character) reacts to first on the \[PLAY RESULT] screen. You can now set this option via Settings > \[GAMEPLAY] Tab > \[DB Reaction Priority (in Result screen)].[/p]
- [p]Previously, the DB was hard-coded to always prioritize the “P.A.T.C.H. Point Increase” event. You can now adjust this priority based on your preference.[/p]
- [p]\[Focus on RANK]: If the number of patterns counted for P.A.T.C.H. Points is less than 50, the DB will prioritize the “Specific Accuracy/Rank Achieved” event over the “P.A.T.C.H. Point Increase” event.[/p]
- [p]\[Focus on P.A.T.C.H Point]: The DB will continue to prioritize the “P.A.T.C.H. Point Increase” event above all others (same as the previous setting).[/p]
- [p]Regardless of the selected priority setting, the DB will always prioritize the “P.A.T.C.H. Grade Up” event if your P.A.T.C.H. Grade increases.[/p]
- [p]Previously, the DB was hard-coded to always prioritize the “P.A.T.C.H. Point Increase” event. You can now adjust this priority based on your preference.[/p]
- [p]Improved access to new ‘Research Notes’ content added through updates. Players can now immediately start new missions without missing them.[/p]
- [p]Upon entering the \[MODE SELECT] screen, a pop-up will now display newly available 'Research Notes' content.[/p]
- [p]After the pop-up, the relevant ‘Research Notes’ content will be automatically selected, allowing for immediate research.[/p]
- [p]Enhanced the expression details of \[Airing (Steamedbun)]'s Live2D model. (Look for the Patch in the plastic bag Airing is holding in her left hand!)[/p]
- [p]Applied minor performance optimizations in the \[SONG SELECT] screen.[/p]
- [p]Fixed an issue where the DB (character)s from the loading screen would briefly flicker when transitioning to the gameplay screen.[/p]
- [p]Fixed an issue where the reward unlock animation would sometimes play twice in a row under specific conditions.[/p]
- [p]Fixed an issue where some Live2D model parts of the DB (character) were either missing or where the eye shape was displayed abnormally.[/p]
- [p]Fixed an issue where the dialogue balloon for the \[Airing (Steamedbun)] and \[Label (Diving)] special skins incorrectly displayed the default \[Airing] and \[Label] dialogue upon entering the \[DB SELECT] screen.[/p]
- [p]Fixed an issue where the BGM volume would abnormally change after playing the song “기억의 경계” in certain environments.[/p]
- [p]Fixed an issue on the \[SONG SELECT] screen where pressing the directional keys and the \[Enter] key simultaneously would cause the preview audio of the previously selected song to continue playing.[/p]
- [p]Corrected the incorrect display text within the input field of the \[Promotion code register] pop-up in non-Korean language environments.[/p]
- [p]Corrected the term for the core gameplay element “Notes” from 「ノート」 to 「ノーツ」 in Japanese environment.[/p]
- [p]Corrected the name for the “Airing (Steamedbun)” DB from 「アイリン(肉まん)」 to 「アイリン(あんまん)」 in Japanese environment.[/p]
- [p]The level of certain 6LINES PLUS pattern for “BULK UP” was incorrectly displayed as 25. This has been corrected to the intended level, 24.[/p]
- [p]P.A.T.C.H. Points earned from playing these patterns were already calculated based on Level 24, so there will be no change to previously earned points.[/p]