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Forsaker: Dingding & Blade Update Log v0.5.2

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Update Log:
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Thank you very much to everyone for playing our game and for providing feedback on any issues encountered during your experience.
We are currently addressing these issues based on priority and will be rolling out updates progressively.
If you have any questions while playing the game, feel free to leave a comment under this post.
You can also join our official QQ group: 202022271
We welcome everyone to join the group and chat with us![/p][p][/p][p]This update includes the following fixes and adjustments:[/p][p][/p]
  1. [p]Fixed incorrect English text for the Flame character talents "Noble Birth" and "Daily Military Pay."[/p]
  2. [p]Resolved an issue in the fourth layer of the Endless Dream where players could not proceed to the next layer after the boss battle.[/p]
  3. [p]Adjusted the duel with "Arbiter - Grues": If a turn ends without selecting any cards, cards will now be played randomly to continue the duel against "Arbiter - Grues."[/p]

《forsaker: dingding&blade》×《Type-NOISE: Shonen Shojo》Steam Bundle Now Available

[p]The ​​"forsaker: dingding&blade" × "Type-NOISE: Shonen Shojo"​​ bundle is now live on Steam! [/p][p]Get both games together and enjoy a ​​10% discount​​![/p][p][/p][p][/p][hr][/hr][p]🎮 ​​What’s Included in the Bundle:​​[/p][p]✅ ​​《forsaker: dingding&blade》​​[/p][p]A visual novel/roguelike hybrid where a simple mission spirals into a cannibalistic odyssey. You'll struggle as a fragile human, blood-soaked knight, or flesh-devouring Forsaker. Devour or be devoured—yet your fate dangles by unseen strings. Choose: cling to this broken world... or forsake it.[/p][p]✅ ​​《Type-NOISE: Shonen Shojo》​​[/p][p]Type-NOISE: Shonen Shojo is a multi-ending mystery adventure game. A group of boys and girls who have lost their memories gather in a “Tokyo” that is both familiar and unfamiliar. They must trace their lost memories to escape the bizarre labyrinths. Are they prepared to confront their “true selves”?[/p][hr][/hr][p]✨ ​​Bundle Features:​​[/p][p]▸ Get two uniquely styled yet equally gripping narrative-driven indie games in one purchase[/p][p]▸ Enjoy a ​​10% discount​​ off the total individual price![/p][hr][/hr][p]🚀 ​​Get It Now:​​[/p][p]Click the link below to visit the Steam bundle page and add both games to your library with one click![/p][p]👉 ​​Bundle Direct Link:​​ [dynamiclink][/dynamiclink][/p]

圣剑提灯制作组恭祝大家中秋快乐!

[p][/p][p]圣剑提灯制作组恭祝大家中秋快乐! [/p][p][/p][p]游戏玩得尽兴,家人聚得暖心~ [/p][p][/p][p]阖家团圆,万事圆满~[/p]

Fizzy's Zesty Newsletter: Decrypting the World of Hal - Kingdom of Litt Section

[p]Hiyah~ This is the Green Knight, Fizzy (・ω・)ノ Delivering the hotly anticipated "Hal Continent Crash Course" right to your doorstep~ Rejoice! flutters cape unfolds map Let's take a little jog from the whole continent all the way to the key cities! Here we go![/p][p][/p][p][/p][p]The Hal Continent is currently the only (Fizzy can't guarantee this, you know!) known ancient landmass where life exists. Its central region has the highest concentration of human activity and is divided into five great kingdoms: the Northern Kingdom, Litt Kingdom, Spania, Gules Kingdom, and Lan Kingdom. All exist under the protection of the Sanctum of the Divine Body, forming the "Light Belt" that sustains human civilization.[/p][p]Beyond the "Light Belt" lie the evil Dark Lands, scattered with locations like the Wee Garden, Witchwood, Toxic Marsh Canyon, Land of Exile, Shattered Archipelago, Zenith Spire, and the Endless Grasslands—regions ruled by the top Exiled Ones known as the "Calamities."[/p][p]Apart from these two fundamentally opposed zones, there is also a No-Man's Land. Bordering the Northern Kingdom, while considered a human settlement, it operates outside the Sanctum's control. Perpetually engulfed in warfare, it even served as the birthplace of the Church of the Exiled. Everyone, please don't mistake those followers for ordinary people. Be sure to stay away from them and be very careful![/p][p][/p][p]The Kingdom of Litt, where our story begins, is nestled in the northeast corner of the five kingdoms. It borders the Great Rift—a natural barrier—to the north, the economically vibrant Spania (hometown of the Blaze Commander) to the south, and the frigid Northern Kingdom to the west. To its east lies the Zenith Spire, the domain of Welrd, one of the Seven Calamities.[/p][p]Litt's ancient history is a long, long tale. It once came incredibly close to "domination" under the rule of King Beo, yet today it is the smallest in territory among the five kingdoms. The common folk here are known for their simple, honest customs, making a living from agriculture and animal husbandry. They also excel at brewing, with Tibury Mead being the most famous—renowned for its sweet and delicious flavor. Oh, and just between us... former Divine Wrath Knights Captain, Lord Heronric, was born here... Shhh, keep it quiet, ha! ( ˘ω˘ )[/p][p][/p][p][/p][p]Not far from the border of the Kingdom of Litt lies the small village of Luffa Village. To its northeast stands the Eastern Fortress, a crucial stronghold for defending against the Exiled Ones. Its primary role is to hold the front line against the threat of the "Calamity" Welrd, while the Sanctum-controlled city of Eliven handles daily logistical support from the rear. The Eastern Fortress is heavily guarded, so everyone, please do not approach without good reason. If you need to visit Eliven on business, remember to apply for a pass first![/p][p]Additionally, as of this newsletter's publication, the Blaze Commander is en route to Luffa Village to conduct an appraisal for a suspected "Flesh of the Divine Body vessel." May the outcome be successful, granting us another comrade to fight alongside.[/p][p]That's all for this issue! If there's any region you'd like me to "poke around," just leave a message for Fizzy. I'll zip right out through the "Jade Shortcut," scout it out, and zip back to report! Sending hearts![/p][p]Well then, I'm off to get busy now~ Hiyah~![/p]

Forsaker: Dingding & Blade Update Log v0.5.1

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Patch Notes:
[p]
Thank you very much for experiencing our game and for providing feedback on any issues encountered during your gameplay.
We are currently addressing these issues based on priority and will gradually roll out updates.
If you have any questions while playing the game, feel free to leave a comment under this post.
You can also join our official QQ group: 202022271
Everyone is welcome to join the group and communicate with us~~[/p][p][/p][p]This update includes the following fixes and adjustments:[/p][p][/p]
  1. [p]Fixed an issue where, after enchanting a card with the \[Spatial] attribute and using it, drawing cards with card-drawing effects would not correctly retrieve the \[Spatial] enchanted card.[/p]
  2. [p]Optimized and adjusted the maximum stack count of \[Endless Dream] to 25 layers.[/p]
  3. [p]Fixed an issue where characters with the Bloodthirst Buff did not regenerate health after killing monsters.[/p]
  4. [p]Fixed an issue where, after learning the achievement talent \[Pitiful], when upgrading a card in the Core Refinement Room for 0 cost for the first time, the next upgrade cost was not displayed correctly.[/p]
  5. [p]Fixed an issue in the random event \[Ancient Statue] during adventures, where selecting the second option \[Lose 20% of max HP, randomly summon a companion (if all summonable companions are already owned, it will randomly upgrade a companion)] incorrectly deducted Holy Shield when summoning an already owned companion.[/p]
  6. [p]Fixed an issue in the \[Companion Summon] event during adventures, where the Holy Shield cost was incorrectly deducted when summoning an already owned companion.[/p]
  7. [p]Fixed an issue where, upon entering the in-game store during adventures, the price displayed for refreshing cards was incorrect.[/p]