1. Don't Freeze: A Winter Card Survival
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Don't Freeze: A Winter Card Survival News

🧊 Don't Freeze – Patch 0.2.2 Now Live!

[p]❄ Demo V0.2.2 Patch Notes ❄[/p][p]We’ve patched up some bugs, rebalanced crafting requirements, and made a few quality-of-life updates. Thanks for all the feedback during the demo![/p][p][/p][p]Gameplay[/p]
  • [p]Added sanity effects to all foods: eating raw food now reduces sanity, while cooked food restores it.[/p]
  • [p]Cardboard Matches and Wood Matches can now be equipped like a torch, but only last for one turn.[/p]
  • [p]Fixed fresh pelt from squirrel and rat not being able to dry on the Drying Rack.[/p]
  • [p]Fixed crafting recipes that incorrectly used fresh hare/fox pelts instead of the cured versions.[/p]
[p][/p][p]UI/UX[/p]
  • [p]Fixed Fresh Pelt and Gut items showing the wrong card detail popup (appearing as a large, empty space).[/p]
  • [p]Updated Cooked Rat Meat to display the correct icon.[/p]
  • [p]Reduced default sound effect volume from 60% to 40%.[/p]
  • [p]Lowered volume on overly loud sound effects to be more comfortable.[/p]
  • [p]Fixed sound effects not playing when starting a campfire or loading Chapter 2.[/p]
[p][/p][p]Bug Fixes[/p]
  • [p]Fixed an issue where moving cards after applying filters could leave empty slots and sometimes block further progress.[/p]
[p][/p][p]As always, we’d love to hear what you think. Join our Discord and tell us how your latest run went.[/p][p][/p]

🧊 Don't Freeze – Patch 0.2.1 Now Live!

[p]❄ Demo V0.2.1 Patch Notes ❄[/p][p]We’ve patched up some bugs, rebalanced crafting requirements, and made a few quality-of-life updates. Thanks for all the feedback during the demo![/p][p][/p][p]Gameplay[/p]
  • [p]Crafting Cloth now requires either a Loom or Sewing Kits.[/p]
  • [p]Repairing items now requires Scrap Cloth instead of regular Cloth.[/p][p][/p]
[p]UI/UX[/p]
  • [p]Updated the item description for Scrap Cloth to better reflect its purpose.[/p][p][/p]
[p]Bug Fixes[/p]
  • [p]Fixed an issue where if Backpack, Campsite, or Lootpile were not set to the “All” filter, crafting an item could result in a black, unclickable card.[/p]
  • [p]Fixed a bug that sometimes prevented players from collecting items from the Drying Rack.[/p]
  • [p]Fixed a rare issue where cards would move by themselves during Exploration.[/p]
[p][/p][p]As always, we’d love to hear what you think. Join our Discord and tell us how your latest run went.[/p][p][/p]

🧊 Don't Freeze – Patch 0.2.0 Now Live!

[p]❄ Demo V0.2.0 Patch Notes ❄[/p][p]We’ve just dropped a new patch for Don't Freeze! Thank you all for the incredible feedback, it’s been a huge help in shaping the game. Here’s what’s new and fixed in Demo Version 0.2.0:[/p][p][/p][p]🐛 Bug Fixes[/p][p]•⁠ ⁠Fixed campfire durability text being truncated in the popup[/p][p]•⁠ ⁠Updated sound effects and icons for several items[/p][p][/p][p]🖥 UI/UX Improvements[/p][p]•⁠ ⁠Water flask no longer autocloses after actions like consume, empty, or pour[/p][p]•⁠ ⁠Immovable cards on the left panel (obtained from explore, harvest, or craft) will now always stay on top[/p][p]•⁠ ⁠Equipped clothing and tools now stay pinned to the top of your backpack[/p][p][/p][p]•⁠ ⁠Added a new wiki feature with information about all items and locations[/p][p]•⁠ ⁠Updated missing descriptions for several items[/p][p][/p][p]🔧 Gameplay Updates[/p][p]•⁠ ⁠Added new tool: Dead Phone[/p][p]•⁠ ⁠Added new decorations: Wedding Ring and Defaced Photo[/p][p]•⁠ ⁠Added new food items: Mushroom and Slug[/p][p]•⁠ ⁠Added new material: Comic Book[/p][p][/p][p]As always, we’d love to hear what you think. Join our Discord and tell us how your latest run went.[/p][p][/p]

🧊 Don't Freeze – Patch 0.0.8 Now Live!

[p]❄ Demo V0.0.8 Patch Notes ❄[/p][p]We’ve just dropped a new patch for Don't Freeze! Thank you all for the incredible feedback, it’s been a huge help in shaping the game. Here’s what’s new and fixed in Demo Version 0.0.8:[/p][p][/p][p]🐛 Bug Fixes[/p][p]Fixed a bug where starting a campfire would sometimes cause it to instantly turn into ash, breaking cooking-related actions.[/p][p]Fixed an issue where the wishlist popup reappeared after saving/loading post–Day 6. It will now only trigger once when reaching Day 6 for the first time.[/p][p][/p][p]🎨 UI/UX[/p][p]Changed loading text from "Harvesting" to "Gathering Snow" when using an empty can.[/p][p]Loading icons now reflect the actual action (e.g. torch when crafting torch, candy bar when consuming candy).[/p][p]Updated fonts for loading text and time display to improve clarity and consistency.[/p][p][/p][p]As always, we’d love to hear what you think. Join our Discord and tell us how your latest run went.[/p][p][/p]

🧊 Don't Freeze – Patch 0.0.7 Now Live!

[p]❄ Demo V0.0.7 Patch Notes ❄[/p][p]We’ve just dropped a new patch for Don't Freeze! Thank you all for the incredible feedback, it’s been a huge help in shaping the game. Here’s what’s new and fixed in Demo Version 0.0.7:[/p][p][/p][p]🛠 Bug Fixes:[/p][p]Fixed incorrect description for animal carcasses.[/p][p]Fixed drying rack sometimes disappearing after leaving it for a few days.[/p][p]Campfire can now be saved from burning out by adding fuel even when nearly extinguished (close to 0%).[/p][p]Fixed journal sequence when exploring, now you get items before unlocking new recipes (as it should be).[/p][p]Ash no longer displays durability (previously always 100.0%).[/p][p][/p][p]🧾 UI Updates:[/p][p]Card durability now shows 2 decimal places (instead of 1).[/p][p]Major UI improvements:[/p][p]Current location is now displayed clearly.[/p][p]Backpack weight moved to the top bar.[/p][p]Popups are smaller to avoid blocking key info.[/p][p]Buttons made more compact.[/p][p]Updated various icons and fonts.[/p][p][/p][p]As always, we’d love to hear what you think. Join our Discord and tell us how your latest run went.[/p][p][/p]