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Don't Freeze: A Winter Card Survival News

🧊 Don't Freeze – Patch 0.3.4.1 Now Live!

[p]❄ Demo V0.3.4.1 Hotfix ❄ [/p][p]This small patch fixes a crash and improves UI readability. [/p][p][/p][p]Fixes [/p]
  • [p]Fixed a crash that could occur when starting a new game [/p]
[p][/p][p]UI [/p]
  • [p]Increased the size[/p]

🧊 Don't Freeze – Patch 0.3.4 Now Live!

[p]Demo V0.3.4 is live![/p][p]This update introduces Fog of War, Achievements, new campfire fuel and tinder items, along with gameplay balance adjustments and bug fixes.[/p][p][/p][p]🎮 Gameplay[/p][p]Added[/p][p]Added animation to notify players when an activated meta-progression card’s duration has ended[/p][p] • Added Fog of War to hide undiscovered locations on the map and minimap[/p][p] • Added new campfire fuel items: Comic Book, Notebook with Fishing Spots, Stacked Firewood, Planks, Hollow Log, Animal Fat[/p][p] • Added new tinder items: Wood Shavings, Partially Legible Note, Paper, Folded Note, Half-finished Crossword Puzzle, Note[/p][p] • Added location unlock animation with information about what can be found at the location[/p][p] • Added epigraphs during chapter transitions[/p][p] • Added achievements[/p][p][/p][p]🧭 UI / UX[/p][p]Updated / Reworked[/p][p]Updated meta-progression card activation animation[/p][p] • Reduced blizzard chance[/p][p] • Day 1–15: 20% → 10%[/p][p] • Day 16–30: 40% → 20%[/p][p] • Day 31–45: 50% → 30%[/p][p] • Items available for cooking are now stacked into a single group in the campfire cooking menu[/p][p] • Repairing the generator now requires 1 carburetor instead of 2[/p][p] • Renamed campsites for clarity:[/p][p] • Campsite A → Woods Campsite[/p][p] • Campsite B → River Campsite[/p][p] • Campsite C → Gas Station Campsite[/p][p] • Campsite D → School Campsite[/p][p] • Shortened Take Charcoal loading time and animation[/p][p] • Increased blizzard sound effect volume[/p][p] • Updated backpack information from +15 cap → 20kg Carry Capacity, and tooltip text from Carry Cap → Carry Capacity[/p][p] • Torch durability now decreases faster during bad weather:[/p][p] • 20% faster during snow[/p][p] • 33.33% faster during blizzard[/p][p] • Equipped clothing durability now decreases faster during bad weather[/p][p] • Beverage items now last 20% shorter during snow and 33.33% shorter during blizzard[/p][p] • Food and carcasses now spoil more slowly in cold weather[/p][p] • 2× longer during snow[/p][p] • 4× longer during blizzard[/p][p] • Reduced number of harvests for Stacked Firewood (4 → 3)[/p][p][/p][p]🐛 Bug Fixes[/p][p]Fixed crash when replacing items in the cooking interface[/p][p] • Fixed torch duration not displaying correctly on the top bar[/p][p] • Fixed incorrect “Show in Wiki” tooltip appearing in the harvest tab[/p][p] • Fixed activities continuing to process when the character dies mid-action[/p][p] • Fixed journal entries not reflecting the correct activity duration upon death[/p][p] • Fixed meta-progression coin calculation triggering after sleep or other activities instead of at the time of death[/p][p] • Fixed the “Idiot Sandwich” bug causing boiling water to remain stuck as unsafe water[/p][p] • Fixed crash when building a Fire Barrier[/p][p][/p][p]Thank you for continuing to test and provide feedback.[/p][p]This update is a major step toward improving clarity and player control.[/p][p][/p][p]As always, we’d love to hear what you think. Join our Discord and tell us how your latest run went.[/p][p][/p]

🧊 Don't Freeze – Patch 0.3.3 Now Live!

[p]Demo V0.3.3 is live![/p][p]This update improves equipment clarity, adds inventory sorting, introduces several balance changes, and fixes a number of issues.[/p][p][/p][p]🎮 Gameplay[/p][p]Added[/p][p]Clothing cards now show stat comparisons when hovered[/p][p] • Clothing card detail popup now shows stat comparisons[/p][p] • Equipment popup now compares stats against currently equipped clothing[/p][p] • Added inventory sorting options (Alphabetical, Durability, Weight)[/p][p] • Drag-and-drop fuel into campfire (both the campfire card and the campfire icon at the top center)[/p][p] • Added Empty action for food containers to clear empty cans or mugs[/p][p][/p][p]🧭 UI / UX[/p][p]Updated / Reworked[/p][p]Removed loading animation when placing/replacing/removing cooking items in the campfire (no time passes for these actions)[/p][p] • Removed loading animation when placing/replacing/removing items in the drying rack (no time passes for these actions)[/p][p] • Sleep popup now automatically selects the best available option[/p][p](Bearskin Bedroll → Improved Bedroll → Bedroll → Ground)[/p][p] • Reduced calorie gain from herbal tea, tree bark tea, and coffee[/p][p] • Rebalanced hot beverages: Hot drinks now stay hot for 1 hour instead of ~66 hours, Warmth bonus reduced from 20 → 5[/p][p] • Berries now have a chance (varies by type) to cause Dysentery[/p][p] • Improved flashing animation for Explore and Affliction buttons by increasing the duration so the flashing is less rapid[/p][p] • BGM and SFX now pause when the game is minimized or alt-tabbed[/p][p] • Updated location positions on the map and minimap[/p][p] • Updated plastic bottle icon and description to indicate holes in the bottle[/p][p] • Updated jump starter icon and weight[/p][p] • Reduced campfire warmth bonus from 25 → 10[/p][p] • Lowered crafting popup SFX volume[/p][p] • Updated icons for Ice Auger, Rusty Ice Auger, and Sled Frame[/p][p][/p][p]🐛 Bug Fixes[/p][p]Fixed equipping torch or gas mask from the top bar taking 9 minutes instead of 3 minutes[/p][p] • Fixed Frozen Coffee in Mug returning a can instead of a mug after consumption[/p][p] • Fixed localization issue with tooltips explaining sleep limits due to bedroll durability[/p][p] • Corrected warmth values:[/p][p] 1) Bearskin Bedroll now gives 30°C warmth[/p][p] 2) Improved Bedroll now gives 20°C warmth[/p][p] • Fixed movable carcasses (rat, squirrel, etc.) rotting into immovable carcasses which could cause extreme backpack weight[/p][p] • Fixed crashes that could occur when repairing items requiring multiple materials[/p][p] • Fixed backpack tooltip flickering on the top bar[/p][p] • Fixed minor incorrect cooking localization text[/p][p] • Fixed carcasses (deer/fox/wolf/bear/moose) incorrectly rotting into Damaged Boat instead of Rotten Carcass[/p][p][/p][p]Thank you for continuing to test and provide feedback.[/p][p]This update is a major step toward improving clarity and player control.[/p][p][/p][p]As always, we’d love to hear what you think. Join our Discord and tell us how your latest run went.[/p][p][/p]

🧊 Don't Freeze – Patch 0.3.2 Now Live!

[p]Demo V0.3.2 is live![/p][p]This update focuses heavily on clarity, onboarding improvements, UI polish, and stability.[/p][p][/p][p]⸻[/p][p][/p][p]🎮 Gameplay[/p][p]Added[/p][p] • Drag-and-drop harvesting (drag tools like a Simple Shiv onto items such as a seat to harvest)[/p][p] • Warning prompt when leaving campsite without a light source or with low light durability[/p][p] • Warning prompt when leaving campsite while campfire durability is low[/p][p] • Tool durability usage preview when harvesting and repairing[/p][p] • Hotkeys for Crafting, Afflictions, and other popups[/p][p] • Explore button now flashes the first time you start the game[/p][p] • Afflictions button flashes when you have materials to heal an Open Wound[/p][p] • SFX when marking objectives as completed[/p][p] • Sleep button added to Bedding card details popup[/p][p] • Certain items (e.g., firewood → stick) can now be harvested in complete darkness[/p][p] • New objective for unlocking Woods[/p][p] • Added text guide explaining what Build Fire Barrier does[/p][p] • Campfire time left now displayed in (HH:MM) format to clearly indicate hours and minutes[/p][p] • UI scaling option added in Settings[/p][p] • Enable/disable Tutorial toggle added in Settings[/p][p] • Enable/disable Narrative toggle added in Settings[/p][p][/p][p]⸻[/p][p][/p][p]🧭 UI / UX[/p][p]Updated / Reworked[/p][p] • Improved harvest spawn animation (items now spawn from the harvested card instead of the screen center)[/p][p] • Increased torch depletion rate[/p][p] • Reduced clothing/equipment depletion rate[/p][p] • Renamed “Bed” category to “Bedding”[/p][p] • Removed jagged UI edges for cards and buttons[/p][p] • Updated Interface Guide messaging to clarify that it can be revisited anytime[/p][p] • Over-encumbrance action time now displays correct color scaling (yellow → orange → red)[/p][p] • Top bar Gas Mask and Light Source icons are now clickable and link directly to the Crafting page[/p][p] • Updated Settings page layout[/p][p][/p][p]⸻[/p][p][/p][p]🐛 Bug Fixes[/p][p] • Fixed active objective text being cut off[/p][p] • Fixed “View All Tutorial” tooltip showing Simplified Chinese in English locale[/p][p] • Fixed Settings language title incorrectly labeled as “Audio”[/p][p] • Fixed repair system using only one material when multiple were required[/p][p] • Fixed Sparks passive card crash[/p][p] • Fixed campsite items disappearing unexpectedly[/p][p][/p][p]Thank you for continuing to test and provide feedback.[/p][p]This update is a major step toward improving clarity and player control.[/p][p][/p][p]As always, we’d love to hear what you think. Join our Discord and tell us how your latest run went.[/p][p][/p]

🧊 Don't Freeze – Patch 0.3.1 Now Live!

[p]Demo V0.3.1 is live![/p][p]This update introduces Meta Progression, improves tutorial flow, and fixes several long-standing UI issues.[/p][p][/p][p]⸻[/p][p][/p][p]🎮 Gameplay[/p][p]Added[/p][p] • Meta Progression – After dying, you can now purchase Special Cards to increase or decrease the difficulty of your next run[/p][p] • Special Cards are bought using coins accumulated across your runs[/p][p] • Added tooltips and remaining time display for Torch and Gas Mask on the top bar[/p][p][/p][p]⸻[/p][p][/p][p]🧭 UI / UX[/p][p]Updated / Reworked[/p][p] • Revamped all tutorials (order and content)[/p][p] • Tutorials shown will not repeat in the next run[/p][p] • You can still review them via the Tutorial icon on the right[/p][p] • Optimized how the Journal is populated in the popup[/p][p] • Reworked top bar Torch and Gas Mask indicators to better show whether they are clickable[/p][p] • Updated Map and Minimap to more clearly indicate when a new location is unlocked[/p][p][/p][p]⸻[/p][p][/p][p]🐛 Bug Fixes[/p][p] • Fixed indoor items left behind teleporting to the player’s current location after loading a save[/p][p] • Fixed card anchor glitches when moving cards[/p][p] • Fixed objective flicker when completing sub-objectives[/p][p] • Fixed Jerry Can being auto-selected as the first item when starting a fire (even when empty)[/p][p] • Fixed incorrect color in notifications and Journal when items break[/p][p] • Fixed incorrect text label on the Cooking page (Campfire)[/p][p][/p][p]Meta Progression marks a major step toward the Early Access experience.[/p][p]Thank you for playing and helping shape the game.[/p][p][/p][p]As always, we’d love to hear what you think. Join our Discord and tell us how your latest run went.[/p][p][/p]