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Fuel Harvest Together News

Patch Notes V0.2.2

  • Fixed a visual bug where a pumpjack hose would get stuck if the pumpjack was destroyed while the hose was connected or being held.
  • Fixed a minor bug that could affect the economy.

version 0.2.1 patch note

Fixed the issue where money was deducted at the end of the day even if no worker was hired. I sincerely apologize to everyone. ❤️

Update- Cashier System & Improvements – v0.2.0

Hey everyone! ❤️

The 0.2.0 update is here, bringing brand new features and improvements to the world of Fuel Harvest Together. Here's what's new:

🧑‍💼 Cashier System Added

  • You can now hire a cashier in both singleplayer and multiplayer modes for a daily salary.
  • The first payment is made when you hire them, and after that, their salary is automatically deducted every day at 6:00 PM.
  • If you can’t pay their salary, the cashier will leave the job. 😢
  • While a cashier is active, you can't manually scan products, but you can control their shifts from the tablet. 📱




📋 New Employees Menu

  • A new "Employees" menu has been added to the tablet.
  • In future updates, all new hireable workers will be managed here, along with their shift status.




Fuel Transfer and Silo Improvements

  • Fuel transfer speed through hoses has been increased 4x! 🚀
  • Hoses will now stay connected to their point unless you manually detach them.
  • The processing speed of large silos has been increased 4x.
  • Large conversion silos now have a crude oil and target fuel capacity of 250 liters. 🛢️


🛢️ Barrel Delivery Improvements

  • When delivering fuel to gas stations using barrels, the UI will no longer make you wait.
  • It will now simply act as an indicator while you continue working smoothly.


🔧 General Improvements
  • Various minor bug fixes. 🐛
  • Some small optimizations were made. ⚙️


Thank you so much for all your feedback and support! ❤️

Update & Patch Notes – Version 0.1.8

Hey everyone ❤️

Our new update is live! With this version, we’ve implemented many suggestions from the community. As we continue our Early Access journey, we're shaping Fuel Harvest Together based on your feedback.

Here's what's new in v0.1.8:

🛢️ Fuel Station Orders Now Scale with Level
  • Fuel stations now place larger orders as your level increases. The higher your level, the more fuel they will request.




🚚 Pickup Truck Capacity and Price Updates

All pickup trucks have received updated capacities and prices:

  • Grey Pickup: 9 barrel capacity (Free)
  • Red Pickup: 18 barrel capacity ($2000)
  • Black Pickup: 18 barrel capacity ($4000)
  • Blue Pickup: 27 barrel capacity ($5000)




🗺️ View Order Details on the Map
  • You can now see how much of each fuel type has been ordered and delivered directly on the map for each station.




🔧 General Improvements and Bug Fixes

  • Fixed a visual bug where pickup trucks appeared damaged after loading a saved game
  • You can now place products on shelves even if a customer is approaching them
  • Fixed an issue where some shelves wouldn’t accept products despite having space
  • Resolved a bug where shelves skipped the middle slot and only filled the sides
  • Various small bug fixes and optimizations
  • Adjusted the in-game economy to better reflect the new order and delivery system


🔜 Coming Soon
We’re currently working on the next big features:

  • Cashier system
  • Wholesale contract mechanics for expanded business opportunities


These features are actively in development and will be coming soon!

Note: In version "0.1.8", the middle number "1" represents the major update, while the last number "8" reflects the number of patches within that update. This helps us keep updates clear and easy to track.

Thanks again for your continued support! ❤️

Patch Notes (Version 0.0.7)

-Added item selling mechanic. (You can now sell placed items like shelves and silos by holding right-click for half of the purchase price.)

-Disabled sound for large silos.

-Fixed rare interaction issues with hoses.

-Fixed a bug where transfer would continue even after the hose was retracted.

-Additional minor bug fixes.

-Additional minor optimizations.