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Mosaic of the Strange News

Mosaic of the Strange - Release delayed

[p]Hi everyone, I'm afraid that Mosaic of the Strange will not be releasing today. [/p][p][/p][p]I’ve been working right up to the last minute to try and make it happen, but it’s just not quite ready yet. [/p][p][/p][p]I'm really excited to share the game with you all, but I want it to be polished, and working flawlessly, so I’m giving it a short delay. [/p][p][/p][p]I don’t expect it to be long, but I also don’t want to put a firm date on the release until I’m absolutely certain. I’ll share an updated date as soon as I can. [/p][p][/p][p]Thank you so much for your patience and support - the finish line is close![/p]

Demo Update v0.1.10211

[p]This update includes several improvements and fixes:[/p]
  • [p]Fixed localisation issues (missing characters) on the quit to desktop and recover progress popups[/p]
  • [p]Fixed the recover progress popup getting stuck[/p]
  • [p]The difficulty setting now defaults to classic[/p]
  • [p]Clicking an unsolved region now zooms in on it[/p]
  • [p]Various fixes around placing evidence on the case board, and watching cutscenes[/p]
  • [p]Fixed issues with certain pieces of evidence not immediately disappearing after you place them[/p]
  • [p]Added a popup that appears once you've completed the demo[/p]
[p][/p][p]Thanks for playing the demo! If you'd like to stay updated on development or provide feedback, join the Divide the Plunder Discord via the link below![/p][p][/p][p]Join the Discord[/p]

Demo Update v0.1.10144

[p]This updated fixes a few additional issues with the Next Fest demo[/p]
  • [p]Fixed missing fonts during cutscenes in Asian and Cyrillic languages.[/p]
  • [p]Fixed an issue with the Edge Scroll setting, which would cause the camera to scroll to the corner during cutscenes.[/p]
[p]Thanks to everyone for giving the demo a try and providing feedback - if you'd like to catch up with me directly, join the Divide the Plunder Discord via the link below![/p][p]Join the Discord[/p]

Demo Update v0.1.10144

[p]This updated fixes a few issues with the first version of the demo:[/p]
  • [p]Fixed a bug that could stop you opening the door after the first puzzle.[/p]
  • [p]The door no longer accidentally triggers while you're zoomed in and working on a puzzle.[/p]
  • [p]Added clearer guidance on the Choose Difficulty popup.[/p]
  • [p]Added two new slides to the How to Play popup, that explain advanced deductions (These only appear if you select a difficulty level above Classic).[/p]
  • [p]Advanced hints now offer some explanatory text to describe the deduction made.[/p]
  • [p]Dialogue should now fit on 4:3 screens.[/p]
  • [p]Added gamepad support to the Field Office and Evidence Panel.[/p]
[p][/p][p]Thanks to everyone for giving the demo a try and providing feedback - if you'd like to catch up with me directly, join the Divide the Plunder Discord via the link below![/p][p][/p][p]Join the Discord[/p]