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  3. Eastern Era — Demo Update #5 | October 17, 2025

Eastern Era — Demo Update #5 | October 17, 2025

[h3]I. Bug Fixes[/h3]
  1. [p]Fixed an issue caused by healing actions.[/p]
  2. [p]Fixed an issue related to character clothing after loading a save.[/p]
  3. [p]Fixed an issue where traits granted by disciple realms and their attribute bonuses caused characters not to fully recover HP.[/p]
  4. [p]Fixed an issue with abnormal Qi recovery for disciples during combat.[/p]
  5. [p]Fixed incorrect material quantity display in recipe details.[/p]
  6. [p]Fixed an issue where recruitment prompts appeared even when no one was recruited.[/p]
  7. [p]Fixed an issue where realm-level traits were not taking effect.[/p]
  8. [p]Fixed a crash caused by failed monster generation.[/p]
  9. [p]Fixed an issue where the HP bar did not display when injured in certain cases.[/p]
  10. [p]Fixed a conflict issue between newly selected and previously selected random traits.[/p]
  11. [p]Fixed a crash caused by building placement.[/p]
[h3]II. Optimizations & Adjustments[/h3]
  1. [p]Adjusted HP values for Bandits, Mechanized Dragons, and Zombies.[/p]
  2. [p]Adjusted animal spawn rules.[/p]
  3. [p]Added idle (wandering) animations.[/p]
  4. [p]Added a prompt when attempting to equip an item already equipped by another disciple.[/p]
  5. [p]Bear attacks now include a knockdown effect.[/p]
  6. [p]Deer attacks now include a knockback effect.[/p]
  7. [p]Reduced weaving time.[/p]
  8. [p]Improved the balance of aptitude and comprehension for actively joining disciples.[/p]
  9. [p]Reduced excessively strong equipment stat modifiers.[/p]
  10. [p]Optimized experience display for martial arts at max level.[/p]
  11. [p]Added a clearer visual indicator and cursor style for commanding disciples during recruitment mode.[/p]