1. 宗门起源
  2. News
  3. March 28 V1.0.1 Patch Notes (2nd Update)

March 28 V1.0.1 Patch Notes (2nd Update)

[h3]Dear Sect Leaders, we apologize for the poor experience on launch day. We are releasing the first update now, with more to follow. Please restart your game to begin the update.[/h3][p][/p][h3]If you find the AI acting stupid, it's mostly due to current settings. After finishing the newbie quest, disciples are required to be assigned as 【Inner Disciples】, who are set not to do basic chores but only practice. We'll look into optimizing this later. For now, if they won't work, assign them as 【Outer Disciples】.[/h3][p][/p][h3]We’ve also received lots of feedback as follows — thank you all. We will start developing and implementing these features immediately after this version stabilizes (estimated to take within two weeks).[/h3][p][/p][h3]Most urgent suggestions right now:[/h3][p][/p][h3]1. Add building movement.(Got it)[/h3][h3]2. Add batch warehouse operations.(Got it)[/h3][h3]3. Trading area is too far away. (Got it, We will make it freely buildable.)[/h3][h3]4. NPC AI is too dumb. We will optimize follower logic and ensure they strictly follow instructions when adjusting priorities.(Got it)[/h3][h3]5. Building deconstruction is too cumbersome. We will add new selection methods: double-click to auto-select nearby same-type buildings, foundations, walls, etc.(Got it)[/h3][p][/p][h3]【Bug Fixes】[/h3][p][/p][p]1. Fixed an issue where assigning Servants and Zongheng members in Work Control would interfere with each other.[/p][p]2. Fixed temperature adjustment on the Star Energy Cooler/Heater.[/p][p]3. Fixed disappearing disciple avatars on the left panel.[/p][p]4. Fixed issues with the Martial Tournament; the tutorial no longer requires completing it, and old saves will skip it automatically.[/p][p]5. Fixed flickering of farming armor while tilling soil.[/p][p]6. Fixed farming golems getting stuck and unable to harvest.[/p][p]7. Fixed characters occasionally unable to move after being recruited.[/p][p]8. Fixed incorrect tooltip descriptions for coconut, banana, and banana trees.[/p][p]9. Fixed issues with skipping the tutorial.[/p][p]10. Fixed crashes related to animal breeding.[/p][p]11. Fixed success rate calculation for taming animals.[/p][p]12. Fixed Shift+double-click to select all in the character panel.[/p][p]13. Fixed crashes when prioritizing tasks after selecting all.[/p][p][/p][h3]【Improvements】[/h3][p][/p][p]1. Added Ultra Shadow Quality setting; some shadow flickering can be resolved by increasing the setting.[/p][p]2. Adjusted stats for some Golden Traits.[/p][p]3. Removed unusable items during Exploration.[/p][p]4. Mechanism Cores now appear in the top stats bar.[/p][p]5. Reduced collision size of deer.[/p][p]6. Fixed various multilingual issues.[/p][p]7. Adjusted initial temperature across all maps, mainly lowering the starting temperature on islands.[/p][p]8. Updated icons for some action buttons.[/p][p]9. Revised the highlight effect for selected farmland.[/p][p]10. Improved rewards for Sect level upgrades.[/p][p]11. Fixed locked functional buttons.[/p][p]12. Reduced the number of roofing materials required to build houses.[/p][p][/p][p][/p][p][/p][p][/p]