ver. 1.0.2: Change to Timeout Behavior
[p]The Ver. 1.0.2 Update for holoReversi is now live![/p][p]The following changes and fixes have been made:[/p][hr][/hr][p]▼ Update Details[/p]
- [p]\[Timeout Behavior Adjustment]
The action taken when a player's time runs out during a match has been changed.
Before: The player would pass their turn.
After: A stone is now placed at a random valid position.[/p] - [p]\[Skill Info Window Bug Fix]
Fixed an issue where the “Skill Info” window could not be operated with a gamepad during online and offline 2P matches.[/p] - [p]\[Result Screen Bug Fix]
Fixed an issue that could cause the game to become unresponsive on the result screen.[/p] - [p]\[Character Select Screen in Online Matches]
Player names are now displayed for both yourself and your opponent during the online character selection screen.[/p] - [p]\[Incorrect Skill Description]
Corrected an error in the Japanese description of a skill.
Before: Place a stone on the selected square and forcibly flip the 8 surrounding tiles.
After: Place a stone on the selected square and flip in an X-shaped pattern to the edge of the board.[/p]
- [p]Fixed sound effects that were not playing in certain scenes.[/p]
- [p]Adjusted the display size of the reverse side of the stones.[/p]