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Keep It Running: Together News

Patch 0.9.0.5 - Lorry breakdowns and repairs

[p]The Lorry can now get damaged from collisions and its boiler can now over-pressure/explode.[/p][p]I've implemented the first basics for the Competitor and with that more Deliveries difficulties can be unlocked.[/p][p]This patch also features some important bugfixes.[/p][p][/p][p]EARLY ACCESS 0.9.0.5[/p]
  • [p]Fixed crash when the Boiler explodes.[/p]
  • [p]All Delivery difficulty levels are now unlockable, except for custom. However: here are still some missing things in the later levels. Such as new monsters and obstacles.[/p]
  • [p]Added new parameters to Delivery difficulty levels and updated the difficulty progress.[/p]
  • [p]Difficulty select menu will now default to the main selection screen instead of the Custom difficulty, when it is unlocked.[/p]
  • [p]Competitor now spawns in the Town, grabbing at players from underground. Don't get caught![/p]
  • [p]New Competitor animations.[/p]
  • [p]Demon now turns and flies smoothly.[/p]
  • [p]Improved existing Demon animations.[/p]
  • [p]New Demon animations for catching players.[/p]
  • [p]Added timer to ensure Demon drops player after 30 seconds.[/p]
  • [p]Demon now drops player on delivery end, so it doesn't mess up player movement.[/p]
  • [p]Lorry boiler now has a safety valve with effects.[/p]
  • [p]Lorry boiler can now explode when overpressured for too long.[/p]
  • [p]Added crashing sounds for bumping the Lorry into things.[/p]
  • [p]Lorry can now break down due to collisions when playing higher difficulties. Repairs can be done with the wrench.[/p]
  • [p]Wrench now spawns in the Lorry.[/p]
  • [p]Minor bugfixes.[/p]

Patch 0.7.8.2 - Lorry improvements

Pushing this update because I improved some essentials in the Lorry driving behavior.
The sounds and steering behavior now depends on the actual velocity, taking collisions into account i.e. no more turning on the spot whilst up against a wall and such shenanigans :)

Makes it a lot more natural!

Patch 0.7.8.1 - FSR, Lorry speed & delivery goals

EARLY ACCESS 0.7.8.1:
- Fixed resolution scaling settings being wrong on boot.
- Possible fix for window misalignment on boot.
- Removed red meshes at delivery goals, instead a white light beam will show on the current delivery target. This will be further expanded upon in future patches.
- Possible fix for horse/cart getting under the map.
- Added speed limits to Lorry for improved control, especially in reverse gear.
- Fixed Lorry brake not working properly in reverse.

KNOWN MAJOR BUGS:
- Lorry client-side jitter fix only works sometimes.
- Certain fullscreen resolutions can cause the game to have a black bar at the side(s), changing the resolution setting fixes it.

Version 0.7.7.1 - They Fly Now?!

[p]The Clockwork Demon is now in Deliveries. It will fly around looking for players to snatch up! Don't walk into its search light![/p][p]This is still an early implementation, getting a feel for what works and what doesn't. The Lorry will be given a deterrent in the form of a big spotlight, but in the meantime you still have the lantern to help out.[/p][p]EARLY ACCESS version 0.7.7.1:[/p][p]- Fixed shift payout being wrong for client players, it is now properly synced.[/p][p]- Fixed bug in Lorry that caused players to move erratically when standing in the Lorry whilst it was moving at speed.[/p][p]- Fixed bug that caused Boss anger noises & music to start playing[/p][p]- Fixed Boss monster being wrongly triggered client-side in for client players when it shouldn't in Deliveries.[/p][p]- Fixed Boss monster spawning for client players when it shouldn't in Deliveries.[/p][p]- Minor fix in Demon animation sync.[/p][p]- Fixed Demon trigger having a wrong offset, causing the lantern to not work properly on it.[/p][p]- Improved scanning of the Demon's red light as it would miss players sometimes.[/p][p]- Gave the Demon wings and legs.[/p][p]- Updated some of the Demon animations, partially still WIP.[/p][p]- Clockwork Demon now spawns in the Town. It will scan for players using its red light beam and chase anyone it finds.[/p][p]- Increased Lorry tailgate max angle so it's easier to hop on.[/p][p]- Horses/Carts will now be placed back onto the road if they find themselves out of bounds or stuck somewhere off-road.[/p][p]- Navigation improvements.[/p][p]- Identified some areas where players can get stuck with the Lorry and blocked most of these off properly.[/p][p]- Fixed some errors in town assets.[/p][p]- Updated and added new town assets.[/p][p][/p][p]KNOWN MAJOR BUGS:[/p][p]- Lorry client-side jitter fix only works sometimes, I'm working to improve this further.[/p][p]- Sometimes an horse/cart can get stuck in scenery or under the map.[/p][p][/p]

Version 0.7.3.6 - Progress so Far

[p]The game has seen several updates since the Early Access release. The Deliveries section of the game is seeing the most updates, primarily in gameplay and assets, as it is still unfinished.[/p][p]The Lorry has seen many improvements, polishing its controls and behavior. Falling out of the Lorry no longer means losing it as it will auto-brake if there are no players inside it. I've seen new players struggle with it quite a bit and falling out often meant getting completely lost.
The steering requires much less turns now so it makes control easier. It accelerates slower so the driver has more time to react if it goes too fast, but it also brakes much faster allowing for easier correction. I'll still further improve the Lorry controls as I get feedback on it.
There's a clock and a deliveries counter in the Lorry cab now, so players can see how much they still need to do and the time they have left to do it.[/p][p]The horses and their carriages have been improved quite a bit so they don't get lost and stuck so much, but they still need some further work. Penalties for hitting them have been added and you'll now hear both the horse as the driver complain about getting hit.[/p][p]The Boss no longer runs around in the Town, this was confusing for players and also didn't add anything to gameplay. Instead he'll only show up to punish players for slacking on the job![/p][p]No other monsters besides the Boss just yet, but they are coming in the next updates! Expect a return of an updated Demon, with brand new legs to chase you with! Still iffy on the Competitors being in the town, but the Mine does have a closed of entrance there so... Best not get too close, hmm? ;)[/p][p]The environments of the town have seen many improvements, with assets being added or improved every update. There's still quite a lot of work to be done though, so I expect at least two more updates before it's fully complete.
I've decided to add a lot of fences, trees and other things blocking players from going off-road too much. I do want to give some freedom, but not to a degree that it causes players to get stuck or lost. Any off-road action will be limited to dirt roads, besides the cobble ones.[/p][p][/p][p]Version 0.7.3.6:[/p][p]- Fixed pause menu breaking player movement in the Lorry[/p][p] causing the player to glitch through.[/p][p]- Lorry will auto-brake if all players fall out.[/p][p]- Experimental possible fix for Lorry client-side jitter.[/p][p]- Reduced deliveries to 8 for better length and to allow players[/p][p] to lose up to 2 boxes.[/p][p]- Calmed the horses down, they should behave better now.[/p][p]- Cart driver shouldn't flop around like a wet noodle now.[/p][p]- Improved horse brain, it will now try to get un-stuck.[/p][p]- Improved cart physics.[/p][p]- Horses and carts will now get launched when hit by the Lorry.[/p][p]- Added sounds for these collisions too.[/p][p]- Improved navigation mesh in Town,[/p][p]- Added more decoration to Town, especially fences and such[/p][p] to make navigation over roads easier.[/p][p]- Improved and added collission in the Town.[/p][p]- Boss no longer moves to delivery goals, instead he only shows[/p][p] up to eat players.[/p][p]- Boss anger music now plays when he comes for you in Deliveries.[/p][p]- Extended the player-lorry movement trigger on the Lorry a little[/p][p] so it's not so easy to fall out of the cab anymore.[/p][p]- Added clock to Lorry cabin, so players can see if they're on[/p][p] time with deliveries.[/p][p]- Lorry accelerates slower but brakes faster.[/p][p][/p][p]KNOWN MAJOR BUGS:[/p][p]- Lorry is somewhat jittery and spazzy client-side, depending[/p][p] on ping amount. Currently testing a fix.[/p]