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Feeble Origins: Path of a Hero News

Update 1.4

This update brings a quick button for using potions! It will automatically use the optimal potion based on your remaining health. To activate, when using keyboard and mouse, press 1 (as indicated on the HUD), and with a controller, press left on the Dpad.

Note that with this update, the Dpad will no longer work for movement of your character, but you can still use it to navigate the UI.

A future update will allow this button to be modified, as with all other keys.

Update 1.3.1

I've updated the game to 1.3.1 in order to add an option to adjust the camera movement speed and direction. It also fixes a few bugs and makes the compass easy to see.

There are no new quests in this update, but if you have any ideas for updates you can suggest them in the discussion forums or join our Discord channel here: https://discord.gg/ubERWYF

Update 1.3 is now available!

This update comes with some pretty big changes. Including a completely new camera angle and a rotate-able camera! I'd really like some feedback on this, whether you like the new angle or not. If you all like it I'll have to make a new trailer and update all the screenshots but it will be worth it!

Please note that with the new quest completion percentage, it is only your progress with the quests done so far, and there's one quest you can't actually finish right now so you'll never get to 100%.

The boss at the end of the crypt has been drastically altered to include skeleton spawns that will run straight for you. It is much more interesting and difficult now. Because of this, just before the boss, a doorway you can only open from one side will connect the end of the dungeon with the entrance.

Here are the full release notes:

Big Changes
  • New rotating camera with a lower angle!
  • Added compass around portrait on HUD
  • Added quest completion percentage to journal
  • Added a door near the end of the crypt to get back to the entrance
  • Separated blacksmith shop into weapon and shield shop interfaces
  • Introduce weapon "weight" stat that determines knockback
  • Made Crypt boss more interesting with skeleton spawners
  • New quest line: 'Not Meant To Be'
  • New quest line: 'Nervous Tavern Woman'


Updates and Fixes
  • Mouse will now disappear completely when using a joystick
  • Major balance tweaks
  • Hide HUD for screenshots unless holding 'shift'
  • Gave Amy progressive dialogue
  • Made it more clear when things can't be sold
  • Renamed "Worn Shortsword" to "Grandpa's Sword" to make an excuse why you can't sell it.
  • Be more clear about how and when the game saves
  • All shields now provide armor in addition to block values
  • Fix bug where enemies can disappear
  • Overall heart drop rate reduced
  • Added tavern NPC dialogue

We Just Released on Early Access!

I'm very excited to begin this journey with our community! We are already on version 1.2 with 1.3 coming very soon. With version 1.2 we added tons of new weapons and shields, and also added a whole new cave to explore with an accompanying quest line.

I hope you are all as excited to explore the game as I am to share it with you. This will be an adventure for all of us.

Enjoy!

We have a release date!

We now have a release date! The game will release on Early Access on February 26, 2019 at approximately midnight MST.

We already have a big update lined up that may or may not happen by the time we press the button. The next update will include a new quest or two and will expand the world a bit for you to explore.

Stay tuned for more updates!