This update comes with some pretty big changes. Including a completely new camera angle and a rotate-able camera! I'd really like some feedback on this, whether you like the new angle or not. If you all like it I'll have to make a new trailer and update all the screenshots but it will be worth it!
Please note that with the new quest completion percentage, it is only your progress with the quests done so far, and there's one quest you can't actually finish right now so you'll never get to 100%.
The boss at the end of the crypt has been drastically altered to include skeleton spawns that will run straight for you. It is much more interesting and difficult now. Because of this, just before the boss, a doorway you can only open from one side will connect the end of the dungeon with the entrance.
Here are the full release notes:
Big Changes
- New rotating camera with a lower angle!
- Added compass around portrait on HUD
- Added quest completion percentage to journal
- Added a door near the end of the crypt to get back to the entrance
- Separated blacksmith shop into weapon and shield shop interfaces
- Introduce weapon "weight" stat that determines knockback
- Made Crypt boss more interesting with skeleton spawners
- New quest line: 'Not Meant To Be'
- New quest line: 'Nervous Tavern Woman'
Updates and Fixes
- Mouse will now disappear completely when using a joystick
- Major balance tweaks
- Hide HUD for screenshots unless holding 'shift'
- Gave Amy progressive dialogue
- Made it more clear when things can't be sold
- Renamed "Worn Shortsword" to "Grandpa's Sword" to make an excuse why you can't sell it.
- Be more clear about how and when the game saves
- All shields now provide armor in addition to block values
- Fix bug where enemies can disappear
- Overall heart drop rate reduced
- Added tavern NPC dialogue