🩶 DOSMIC v0.501 Demo – Update Notes
[p]Hello.
Thank you for playing the DOSMIC demo and for your feedback.
This update focuses on improving readability and visibility in Chapter 2, as well as gameplay difficulty adjustments.[/p][hr][/hr][h2]🌀 Gameplay Improvements[/h2][p][/p][h3]• Chapter 2 Brightness Adjustments[/h3][p]
Issues where certain areas were overly dark and made navigation difficult have been improved.
Readability has been significantly enhanced in key puzzle sections and movement routes.[/p][p][/p][h3]• Chapter 2 Camera Field of View Adjustments[/h3][p]
Camera setups in areas that previously felt too narrow have been refined.
The field of view and camera positioning have been adjusted to provide clearer awareness of the surroundings.[/p][p][/p][h3]• Difficulty Rebalancing by Section[/h3][p]Issues where some puzzle sections caused an excessive number of player deaths have been addressed.
Difficulty has been reduced, and simpler puzzles have been added earlier to create a smoother difficulty flow.[/p][p][/p][h3]• Improved Death Presentation[/h3][p]
An instant disappearance effect has been added when the player dies, improving the flow of presentation and visual impact.[/p][hr][/hr][h2]🔧 Other Fixes and Improvements[/h2][p][/p][h3]• Discord Invite Link Update[/h3][p]An issue where the invite link appeared expired in certain environments has been resolved.[/p][p][/p][h3]• Bug Fixes[/h3][p]Several minor bugs and visual issues have been fixed to improve overall stability.[/p][hr][/hr][p]DOSMIC will continue to improve through ongoing updates.
Thank you for playing and for the feedback.[/p][p][/p][p]— BlackCheeze[/p]
Thank you for playing the DOSMIC demo and for your feedback.
This update focuses on improving readability and visibility in Chapter 2, as well as gameplay difficulty adjustments.[/p][hr][/hr][h2]🌀 Gameplay Improvements[/h2][p][/p][h3]• Chapter 2 Brightness Adjustments[/h3][p]
Readability has been significantly enhanced in key puzzle sections and movement routes.[/p][p][/p][h3]• Chapter 2 Camera Field of View Adjustments[/h3][p]
The field of view and camera positioning have been adjusted to provide clearer awareness of the surroundings.[/p][p][/p][h3]• Difficulty Rebalancing by Section[/h3][p]Issues where some puzzle sections caused an excessive number of player deaths have been addressed.
Difficulty has been reduced, and simpler puzzles have been added earlier to create a smoother difficulty flow.[/p][p][/p][h3]• Improved Death Presentation[/h3][p]
Thank you for playing and for the feedback.[/p][p][/p][p]— BlackCheeze[/p]