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Demo Major Update: Revolutionized Combat, Strategy, and Visuals

[p]To all Screwworkers of Machine Tower 2984![/p][p]Thank you for your enthusiastic support and valuable feedback since the demo release of Machine Tower 2984! We have been carefully reading every comment and are committed to making the game even better.[/p][p]Today, we are thrilled to announce that a major update is now live! This update focuses on enriching combat depth, optimizing the gameplay experience, and enhancing visual performance, injecting new vitality into your tower-climbing journey.[/p][p]🚀 Quick Overview of Version Highlights[/p][p]🛠️ New Content[/p]
  • [p]Weapon Upgrades:​ Added unique charged attacks for four different weapon types, making your combat style more varied and powerful.[/p]
  • [p]Immersive Interaction:​ Conversations with different NPCs now trigger exclusive voice sounds, making each robot character more vivid.[/p]
  • [p]Boss Battle Enhancements:[/p]
    • [p]Bosses' "Empowerment" skill now includes 2 new types of summons, and the summoning logic has been optimized to allow multiple monsters to be summoned simultaneously—increasing the challenge and making battles more intense![/p]
    • [p]Boss "Increase": Added new combo attacks, increased the frequency of charge sweeps, and now releases deformable piercing arrows earlier.[/p]
  • [p]More Enemy Variety:​ Some smaller enemies have been given new skills, making encounters more unpredictable.[/p]
[p]✨ Experience Optimizations[/p]
  • [p]Skill System Revamp:​ The number of skills a character can carry has been significantly increased from 3 to 5 (2 active, 3 passive)! Combined with the newly redesigned skill UI interface, create your ultimate Build![/p]
  • [p]Combat Rhythm Tweaks:[/p]
    • [p]Slightly increased the basic attack speed of the Pipe Tool.[/p]
    • [p]Increased the knockback range of the Hammer Tool.[/p]
    • [p]Optimized the display effect of damage numbers.[/p]
  • [p]Elite Enemy AI Enhancements:​ Adjusted the skill-casting logic and behavior for various elite enemies (e.g., B3-type Saw Disc, N3-type Screw Toolbox, etc.), making their patterns more threatening.[/p]
  • [p]Visuals & Atmosphere Boost:[/p]
    • [p]Added light and shadow texture to Chapter 1 scenes.[/p]
    • [p]Added fog effects and adjusted the色调 to a dusk palette in Chapter 2 scenes, enhancing the atmosphere.[/p]
    • [p]Optimized enemy spawn pacing and camera follow logic in Chapters 1 & 2 to resolve issues of overcrowding, resulting in a smoother combat experience.[/p]
  • [p]Quality-of-Life Details:​ Added interactive sound effects to the UI interface, providing clear feedback for every action.[/p]
[p]Stay Connected[/p][p]Your feedback is crucial to us! If you encounter any issues or have more suggestions while playing, please feel free to reach out through the following channels:[/p][p]Thank you once again for your support! We hope you enjoy this update. Get your tools ready and launch another assault towards the summit of the Machine Tower![/p][p]— The Machine Tower 2984Development Team[/p]