Spaceship Idle - Early Build Playtest
I am opening up the very first playtest of Spaceship Idle! This is a very early build, and I am currently inviting experienced players of CivIdle and Industry Idle to help shape the foundation of the game.
Because the game is in very early development, this playtest is a bit different:
What's in the build now:
If you are interested in joining this playtest, head over to Discord and sign up in this post. I will DM you on Discord once the paperwork is done (e.g. getting Steam beta keys). If this playtest feels too early for you, you can follow Spaceship Idle on Steam as there will be a bigger playtest once the game is a bit more developed.

Cheers,
FishPond
Because the game is in very early development, this playtest is a bit different:
- There’s no server at this stage, so spaceship battles are handled manually — you’ll export your ship file and exchange it on the Discord channel to battle other players. That means joining the Discord is required to participate in the playtest.
- This version is highly experimental. Progress will be wiped after the playtest — and probably multiple times during — as major gameplay changes are very likely based on your feedback.
- And speaking of feedback, everything is on the table: if you’ve got thoughts, I'd like to hear them
What's in the build now:
- ~ 20 Modules for now, more will be added during the playtest
- ~ 20 Tech, more will be added during the playtest
- Prestige, elements and shards
- Only one planet for prestige, more will be added during the playtest
- Qualifier battle and practice battle
If you are interested in joining this playtest, head over to Discord and sign up in this post. I will DM you on Discord once the paperwork is done (e.g. getting Steam beta keys). If this playtest feels too early for you, you can follow Spaceship Idle on Steam as there will be a bigger playtest once the game is a bit more developed.

Cheers,
FishPond