1. Universal Combat CE
  2. News

Universal Combat CE News

MAINTENANCE UPDATE

  • Minor revision to the description file for “A World Apart Episode 2” (CMDR_C0010) scenario
  • Updated the Game Builder System (GBS) distribution files to include the aforementioned scenario. More info.


See the full changelog for more details.

DEV SCHEDULE


You can now track progress via the dev schedule Trello board

MAINTENANCE UPDATE

  • Minor revision to the description file for “A World Apart Episode 2” (CMDR_C0010) scenario
  • Updated the Game Builder System (GBS) distribution files to include the aforementioned scenario. More info.


See the full changelog for more details.

DEV SCHEDULE


You can now track progress via the dev schedule Trello board

BUILD 3.00.19 RELEASED

  • Minor tweaks and improvements
  • Intruders will no longer be able to board the CC if the Tacyon Anagram Shield (artifact) is installed and is set to 50% or higher level.

    Also, when they do board, they will now drop the CC shields (any kind) automatically. When you hear the shields go down, this should be another warning that you have intruders on board.

    Below is a reminder of all the circumstances under which intruders will never board the CC

    - Tacyon Anagram Shield (TAS) installed and operational at 50% or higher level
    - EMD jammers are on
    - is in hyperjump
    - is cloaked
    - is docked
  • Updated (minor change to Playmod docs) GBS file distribution.
  • Updated game manual pages 1, 16, 83. Go to Control Panel and uninstall the previous version. Then locate and run the UCCE30_steam_shortcuts.exe file in your install folder to update stand-alone PDF files.



See the full changelog for more details.

UPDATE

I created a topic in the modding forum showing how to get the Tacyon Anagram Shield artifact.

BUILD 3.00.19 RELEASED

  • Minor tweaks and improvements
  • Intruders will no longer be able to board the CC if the Tacyon Anagram Shield (artifact) is installed and is set to 50% or higher level.

    Also, when they do board, they will now drop the CC shields (any kind) automatically. When you hear the shields go down, this should be another warning that you have intruders on board.

    Below is a reminder of all the circumstances under which intruders will never board the CC

    - Tacyon Anagram Shield (TAS) installed and operational at 50% or higher level
    - EMD jammers are on
    - is in hyperjump
    - is cloaked
    - is docked
  • Updated (minor change to Playmod docs) GBS file distribution.
  • Updated game manual pages 1, 16, 83. Go to Control Panel and uninstall the previous version. Then locate and run the UCCE30_steam_shortcuts.exe file in your install folder to update stand-alone PDF files.



See the full changelog for more details.

UPDATE

I created a topic in the modding forum showing how to get the Tacyon Anagram Shield artifact.

BUILD 3.00.17 RELEASED

  • Minor tweaks and improvements
  • A wormhole linking the two (linked by a wormhole in the Neutral Zone) uncharted galaxies (ELURIA, GARIDIAN) to the known galaxy, has been detected in Supernova-10 (SN-10). Navitron computer won't help you get there; so it's old school cartography time. Start with WRM-27 located in SN-10 region. Vast riches (or maybe death) await the adventurous explorer.
  • Adjusted gun/turret laser power requirements, resulting in faster gun recharge rates. NOTE: The higher the laser level, the more damage to the target - at a sacrifice of longer recharge (between firing) rate. The gun laser has limited power. When firing, if the requested energy exceeds the current charge, the guns won't fire until fully recharged. The default laser level is 10 (0=off, 100=full), allowing faster recharge rate, more shots, less damage per shot. In addition, all craft have varying recharge rates, and per shot damage. Remember this before tinkering with these settings.
  • Added active (J key) EMD jammer to closeair gunships and shuttles
  • Added target range to F10 target camera
  • Minor 3D spatial audio improvements. NOTE: The new system uses a lot of SPL for audio processing; so don't expect the audio to sound the same as before
  • In order to reduce the clutter in the game world, more target types will now self-destruct between 5-10 mins of being disabled (Grey)
  • MOTHER will no longer warn about a missile target being friendly|hostile as if it were a ship
  • Updated GBS file distribution
  • FIXED: Using cheats to spawn ships would sometimes cause a crash


See the full changelog for more details.