1. Death Kid
  2. News
  3. Death Kid Demo Update 1.0.4

Death Kid Demo Update 1.0.4

Demo Update 1.0.4

  • fixed getting stuck in range mode when unpausing
  • the game now pauses when the Steam overlay is open or when a gamepad disconnects
  • fixed dash getting stuck when dashing briefly after charging
  • pin kick now has an additional hitbox at the very start of the animation
  • spin kick is now easier to control
  • enemies are harder to push away from feeding on the souls (higher distance)
  • fixed pixel shimmering on the middle pillar
  • adjusted dialogue text


I also released update 1.0.3 a couple of weeks ago, but I didn’t create an event for it, so now I don’t remember exactly what I changed. Probably some fixes?