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Nominate Besiege for the Steam Awards 2025!

[p]Hey everyone, It's Awards season again![/p][p][/p][p]While most categories celebrate the biggest new releases of the year, there’s one that feels like it was made for games like ours, the “Labor of Love” award.[/p][p]This year marked Besiege’s 10th anniversary. Ten years of building absurd contraptions, watching them explode, and immediately creating them over and over again. We’ve launched major anniversary updates, built an entire VR version, released the game on mobile, and are hard at work on our next ambitious expansion. [/p][p]But Besiege isn’t just something we’ve built. It’s something we’ve built together. To the workshop creators, the Discord community, the YouTube engineers, and most importantly, you, the players, you’ve kept this community alive, inventive, and absolutely unhinged in the best possible way. Every update we release, every little detail we polish, is for you, because you’ve made Besiege more than just a physics game. You’ve made it a world.[/p][p]So if you’ve ever laughed at a machine mishap, marveled at someone’s ridiculous creation, or just enjoyed destroying a castle in the most unnecessarily complex way imaginable. We’d be honored if you nominated Besiege for the “Labor of Love” award in this year’s Steam 2025 Awards. ❤️[/p][p]Thank you for ten incredible years, and trust us, we’re nowhere near done.[/p][p][/p][p]Much love,[/p][p]The Spiderling Team[/p][p]
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Community Highlights #9 + Halloween Contest Winners

[p]Happy Halloween and welcome to Community Highlights IX![/p][p][/p][p]2025 marks ten incredible years of Besiege and what a ride it’s been. Between our major anniversary updates, the launch of Besiege VR, and the upcoming mobile release, the community has continued to blow us away. October also brought the Spooky Halloween Machine Contest, and you didn’t disappoint. From haunted builds to creepy contraptions, It's time to show off the winners before jumping into this month's highlights.[/p][p][/p][p]🥇 1st Place: Possessed Peasants by Kuura [/p][p][/p][p][/p][p][/p][p]🥈 2nd Place: Haunted Void Rollercoaster by procat1234[/p][p][/p][p][/p][p][/p][p]🥉 3rd Place: Pumpkin King by Wogiao [/p][p][/p][p][/p][p][/p][p]Honorable Mention - Boo by Himuro Youki[/p][p][/p][p][/p][p][/p][p]Massive shoutout and thanks to everyone who entered. October’s contest brought out some of the most inventive builds we’ve seen in a while.[/p][p]Now, lets get into this month's highlights![/p][p][/p][hr][/hr][h2]Marvelous Spectacles[/h2][p][/p][p]The Skeleborg Lord by Blitsplatapus[/p][p][/p][p][/p][p][/p][p]Big Boy by ChrisGun[/p][p][/p][p][/p][p][/p][p]The Getaway by Stranger-DEA[/p][p][/p][p][/p][p][/p][p]Rival Nemesis by Picklez[/p][p][/p][p][/p][p][/p][hr][/hr][h2]Crafty Contrivances[/h2][p][/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink][/p][hr][/hr][h2]Moving Tapestries[/h2][p][/p][p]I built a TANK in 1500 CE! (besiege vr) by Silexion[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Bomb Delivery Service by Igor Dega[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]This Level Broke Me, So I Broke It by Randombroom[/p][p][/p][previewyoutube][/previewyoutube][p][/p][hr][/hr][p][/p][h2]Spiderling Developer Community Stream 👻[/h2][p][/p][p][/p][p]Halloween is coming! Join us for our next Developer Community livestream on Friday, October 31st at 4 PM BST. We’ll be showing off some spooky community creations over on Twitch so come hang out. [/p][p]That's all for October, we hope you enjoyed this month's Community Highlights and look forward to seeing you all during our stream on Friday![/p][p]Cheers everyone,[/p][p]Spooky Sam[/p][hr][/hr][hr][/hr][p]If you'd like to be featured in our next Community Highlights, make sure to use our special hashtag #BuiltWithBesiege on Twitter or use the Submissions channel over on our Discord. Alternatively, you can reach out to Sam (Discord) who will be vetting submissions.[/p]

Community Highlights #8 + Level Contest Winners

[p]Hey all![/p][p]Community Highlights is back with our eighth edition! It’s been a busy year between the anniversary updates and the launch of Besiege VR, and the community hasn’t slowed down one bit. This time around, we hosted a Level Contest, and the creativity you all brought to the table was incredible. Now it’s finally time to show off some of the best builds and announce the winners![/p][p][/p][p]🥇 1st Place: Buckshot Roulette by Wogiao[/p][p][/p][p]🥈 2nd Place: Dune by ChrisGun[/p][p][/p][p]🥉 3rd Place: Gate to the Expanse by Brammer001[/p][p][/p][p]Honorable Mention - Dust ll by 5Puff[/p][p][/p][p]This contest proved to be our toughest yet, with multiple ties and an incredibly high standard across the board. After much deliberation, we ultimately made the difficult choice to select the entries we felt represented the very best. Massive shoutout and thanks to everyone who entered. Every level brought something fresh and inventive, and it wasn’t easy narrowing it down to just three winners. The creativity across all the submissions was incredible, and we couldn’t be prouder of the community’s work. [/p][p][/p][p]Now, time to get into this month's highlights![/p][p][/p][hr][/hr][h2]Marvelous Spectacles[/h2][p][/p][p]Don't talk to me or my son ever again by Picklez[/p][p][/p][p]Don Quijote hangout by Tyana357[/p][p][/p][p]A day at the races by Stefanm128[/p][p][/p][p]86 Eighty Six by Blitsplatapus[/p][p][/p][hr][/hr][h2]Crafty Contrivances[/h2][p][/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p][hr][/hr][h2]Moving Tapestries[/h2][p][/p][p]How to build planes in Besiege by GeReapeters[/p][previewyoutube][/previewyoutube][p][/p][p]Crafting Vehicles To Bring Destruction Upon My Foes! by A Wolf in VR[/p][previewyoutube][/previewyoutube][p][/p][p]I built a DIVE BOMBER in besiege by Silexion[/p][previewyoutube][/previewyoutube][hr][/hr][p][/p][h2]Spiderling Developer Community Stream[/h2][p][/p][p][/p][p]And we're back! Join us for our next Developer Community livestream on Friday, September 12th at 5 PM BST. We’ll be hanging out on Twitch to showcase your incredible contest submissions and community creations.[/p][p]Thanks again for being part of Besiege and for tuning in to our Community Highlights, we can’t wait to see you all there.[/p][p]Cheers everyone, [/p][p]Sam [/p][hr][/hr][hr][/hr][p]If you'd like to be featured in our next Community Highlights, make sure to use our special hashtag #BuiltWithBesiege on Twitter or use the Submissions channel over on our Discord. Alternatively, you can reach out to Sam (Discord) who will be vetting submissions.[/p]

Quality of Life Update V1.75 - Additive Loading, Machine Autosave and more...

Hello everyone!

Today we’re excited to bring you a quality of life update for Besiege. We’ve been working with community modder dagriefaa to bring some of Besiege’s most popular mods into the base game, along with a host of other improvements!

Additive Loading
Additive loading allows you to load multiple save or workshop machines into Besiege, without deleting your previous one. You might use this to load in two different vehicles or a saved section of machine which you then connect to whatever you’re building to save time.




Paint Bucket Search
This one’s pretty self explanatory but, the Paint Bucket feature (used for applying skins to blocks) now has a search function and can be sorted.


Machine autosave
An autosave system has been added, which automatically saves iterations of your machine that are stored in their own folder, to avoid cluttering up your save/load menu. You can customize how the maximum number of saves and how long saved files are stored, in the settings menu. Overwriting a machine will also save the previous version using the autosave system.




Directional Mode for Speedometer
The Speedometer now allows you to select which directions you’d like it to measure. You can select all directions, one axis or forward/backward only.


Camera Snapping & Orthographic view
If you hold “Alt” while moving the camera and align it precisely with one side of the bounding box, the camera will shift to an orthographic mode, allowing you to view your machine design side on.




We’ve also made a bunch of other improvements which are outlined in the changelog below, including blockmapper usability, easier management of variables for block control and a rework of the small wheel to make it more useful.

We hope you find these additions and improvements helpful!
The team is hard at work on Besiege’s next expansion, which is shaping up to be very exciting, and we’ll likely be bringing you another quality of life update towards the end of the summer.

Cheers everyone,
Von


Changelog Version 1.75

ADDITIONAL CONTENT
- additive loading and selection saving added for machines and levels
- workshop items can be additive loaded via the top-right icon
- if a saved selection doesn't include a starting block/build zone, it will add one so the file is still usable, but if additive loaded it will remember to remove it
- machines now have autosaving
- click ↻ icon on machine to open its autosave folder
- autosave files are named in format `aut yy.MM.dd HH-mm-ss`
- files are cleaned up after 28 days or 100 autosaves - these are configurable in settings
- overwriting a machine will copy the previous version to its autosave folder
- version files are named in format `ver yy.MM.dd HH-mm-ss`
- versioning also has auto-cleanup and associated settings
- paint bucket now has searching and sorting
- variables can now be changed and removed independently
- typing ; or , will add a new variable
- backspace in an empty variable (or submitting it empty) will remove it
- up to 100 variables can be added (if you need that many for some reason)
- speedometer now has directional mode
- can specify all directions, one axis, or forward/backward only
- add button for mv clients to match all mods to host (and then automatically join if possible)
- add camera snapping + orthographic view
- hold Alt while moving the camera to align with one of the sides of the build box
- orthographic mode will activate when precisely aligned with a side

IMPROVEMENTS
- keymapper text fields (among others) now have moveable cursors and selections
- this can be controlled with both mouse clicking/dragging and keyboard arrow keys/ctrl/shift/etc
- small wheel block now has a spherical collider and rolls freely
- hold shift while saving a machine to retain the existing thumbnail
- starting blocks can now be deleted so long as there's at least one
- build surface aero now disabled by default

FIXES
- fix camera losing focus when entering/exiting sim on basically everything in campaign levels and multi-part level entities (e.g. airship)
- fix massive lag spikes on block add/delete operations in mv with block limits set
- fix lag spike when undoing/redoing duplicating
- fix fixed camera block in first person mode flipping rapidly at up/down limit
- fix some multiverse ui elements being blown out on ultrawide
- fix copy-pasting NaN from external programs without nobounds (har har)
- fix custom selector `Changed` event firing when selector destroyed
- fix bottom bar responding wrong when histogram fails
- fix missing Rope Winch audio for clients
- fix secret level completion effect not working for some machines

Community Highlights #7 + Ship Contest Winners

Hey everyone!

Ready to dive into another wave of Community Highlights? Our seventh edition has arrived, and it's overflowing with incredible creations from the Besiege community. This month, builders made waves in the Vanilla Boat & Ship Contest, crafting seaworthy machines using only the base game.

In celebration of The Splintered Sea expansion's anniversary, we challenged you to take to the tides, and now, the moment has finally arrived to unveil the winners of our contest!

🥇 1st Place: Ancient Ship by RafVicAlv



🥈 2nd Place: Steamer MK-1 by ChrisGun



🥉 3rd Place: by Automated Destroyer by Caprikioq



Honorable Mention - Seabomber MK-lll by Rdsz



Thank you to everyone who participated and for being such an incredible part of the Besiege community. Choosing just three winners wasn't easy and every entry had something unique to offer, and the creativity on display made for some seriously tough decisions. We’re beyond proud of all the submissions. Each build brought its own flair, and many came incredibly close to taking the crown.

Reminder that our contests are monthly. Join us over on Discord to enter and stay updated with all things Besiege.

Now, time to get into this month's highlights!

[hr][/hr]
[h2]Marvelous Spectacles[/h2]

Tony has returned by Picklez



VNV-Mandora by Blitsplatapus



😭 by Bruh2168



The Tomahawk by Nyxll



[hr][/hr]
[h2]Crafty Contrivances[/h2]

https://steamcommunity.com/sharedfiles/filedetails/?id=3485805049
https://steamcommunity.com/sharedfiles/filedetails/?id=3481019293
https://steamcommunity.com/sharedfiles/filedetails/?id=3479557705
https://steamcommunity.com/sharedfiles/filedetails/?id=3488514495
https://steamcommunity.com/sharedfiles/filedetails/?id=3466154859
https://steamcommunity.com/sharedfiles/filedetails/?id=3486062989
https://steamcommunity.com/sharedfiles/filedetails/?id=3487810614&searchtext=

[hr][/hr]
[h2]Moving Tapestries[/h2]

Making A Fully Mechanical Computer by Reid Captain

[previewyoutube][/previewyoutube]

All Levels, One Machine Challenge by DarkHoodness

[previewyoutube][/previewyoutube]

Mandora Battleboat by Blitsplatapus

[previewyoutube][/previewyoutube]

[hr][/hr]
[h2]Spiderling Developer Community Stream[/h2]



Join us for our next Developer Community livestream this Friday, May 30th at 3 PM BST and hang out with us as we showcase your contest submissions and creations over on Twitch!

We hope you enjoyed our seventh installment of our Community Highlights. Thanks for playing Besiege.

Cheers everyone,
Sam

[hr][/hr] [hr][/hr]
If you'd like to be featured in our next Community Highlights, make sure to use our special hashtag #BuiltWithBesiege on Twitter or use the Submissions channel over on our Discord. Alternatively, you can reach out to Sam (Discord) who will be vetting submissions.