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Community Highlights #1 + Upcoming Dev Stream

Hey Everyone!

We're thrilled to present the very first edition of our Community Highlights.

This series is dedicated to celebrating the incredible talent, creativity, and passion within our amazing community. From breathtaking builds to stunning artwork and ingenious mods, we're here to showcase the best of what our players have to offer every month.

Share your creations with us on Twitter with #BuiltWithBesiege or the Submissions channel via our Discord server.

Lets get into it!

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[h2]Stunning Artistry[/h2]

Ipsilon Fire Mage by Glowingpi


Ipsilon Knight and double wooden block to scale by VacuousCanyon


Besiege Unofficial Fanbook by Daichi


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[h2]Marvelous Spectacles[/h2]

Corvette Funkopop by Poss


Megalodon Attack by Koalakatto


After Hours by Hito


Plain Corn by Aquaregen

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[h2]Crafty Contrivances[/h2]

https://steamcommunity.com/sharedfiles/filedetails/?id=3283821256&searchtext=roovie+xl
https://steamcommunity.com/sharedfiles/filedetails/?id=3282555066
https://steamcommunity.com/sharedfiles/filedetails/?id=3277672579
https://steamcommunity.com/sharedfiles/filedetails/?id=3275592006
https://steamcommunity.com/sharedfiles/filedetails/?id=3255790508&searchtext=

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[h2]Moving Tapestries[/h2]

Supersonic bomb trickshots from a ship by rdsz
[previewyoutube][/previewyoutube]

Interwar Grand Prix Contest Submissions by DESTROPOCALYPSE
[previewyoutube][/previewyoutube]

Shenanigans with code by Gloop
[previewyoutube][/previewyoutube]

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[h2]Upcoming Stream[/h2]



With our next major update around the corner, we're hosting a special community dev stream next Friday, July 19th over on Twitch! Join us at 3 PM BST for an exclusive preview of the extended campaign for The Splintered Sea, launching on July 22nd. Additionally, we'll also be checking out and showcasing your amazing creations, so don't forget to share your best builds with us.

That's all this week from Spiderling, hope you enjoyed our very first Community Highlights and we look forward to seeing you next week during our steam!

Cheers everyone,
Sam

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If you'd like to be featured in our next Community Highlights, make sure to use our special hashtag #BuiltWithBesiege on Twitter or use the Submissions channel over on our Discord. Alternatively, you can reach out to Sam (Discord) who will be vetting submissions.

Besiege's watery expansion will get a patch adding new missions, giant sharks, tentacled horrors of the deep




Besiege will get an expanded expansion as the Splintered Sea campaign receives an update on the 22nd of July, later this month. With new levels, new challenges, and new enemies to defeat/hazards to avoid it'll be a beefing up of an expansion that some players found underwhelming. Included in that are some very large sharks and a betentacled beastie...
Read more.

Besiege's excellent Splintered Sea DLC is getting longer and harder

Who doesn't love smashing things? From Command and Conquer to Battlefield, the simple satisfaction of setting a symphony of destruction in motion has long been one of gaming's ultimate pleasures, and the best sandbox games are a fantastic place to do it. The arrival of the Besiege: The Splintered Sea expansion in May was a great excuse to return to one of the most satisfying building games on PC, and now developer Spiderling Studios announces a big upgrade to its campaign that's set to challenge you even more.


Read the rest of the story...


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Construct 'n' destruct sim Besiege recently got a splashy expansion in The Splintered Sea, which Nic enjoyed a lot in his review while calling it compact, small and brisk. Apparently Nic wasn't alone in this opinion: its developers now say they're working on a free update that will expand the expansion and make its campaign 50% longer.


Read more

Splintered Sea Campaign Upgrade - Coming July 22nd

Hello Everyone!

A few weeks ago we talked about our plans to increase the length and difficulty of The Splintered Sea campaign, based on your feedback. Today we want to update you on our progress and let you know that we plan to release the updated campaign on the 22nd of July!

The update will include 5 new levels for The Splintered Sea, along with improvements and fixes for issues reported since the expansion’s launch.

Please note that everything in this post is a work in progress and may change before release.


As I’m sure many of you will have seen already, this update will be adding the tentacle beast which featured in The Splintered Sea’s trailer. This titan poses a deadly threat to your machine, with its powerful tentacles capable of grappling, crushing or smashing anything within reach. It’s challenging to avoid and very tough to take down!



This next level will test your building and piloting skills in other ways, requiring you to construct vessels that can move quickly and maneuver well in tight spaces, as you attempt to pass through the enemy defenses before they can stop you.



We’ve also been experimenting with the idea of adding additional challenges to levels that, while not required for completion, can offer a much greater test of your ability. An example of this can be seen in the gif above, where you can challenge yourself to smash through a series of crates, while still completing the level in time.



In another of the new levels you’ll have to do battle with a swarm of gnashing sharks, including a formidable giant shark capable of damaging multiple blocks at once and who’s extra tough to take down. You’re gonna need a bigger boat for this one, trust me…

With this update we’re also hoping to revisit some of the existing levels, with the intention of improving how they play and making them more challenging. The new levels themselves will be slotted into the existing campaign structure, rather than being added onto the end, in order to ensure the campaign flows properly and the difficulty ramps up as you progress through it.

I want to finish off this post by saying a big thank you to everyone. Your support has been tremendous and your feedback invaluable.

You asked us for a longer campaign, with new levels that offer unique challenges & greater difficulty, and we heard you. This update will increase the campaign length by 50%, adding some of the toughest, most fun and interesting levels of the expansion! :)

Cheers everyone,
Von