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  3. ARK: Aquatica and A.S.E. Progress 7/23

ARK: Aquatica and A.S.E. Progress 7/23

Good Evening community,
[p][/p][p]We continue our efforts to provide updates as we address issues for both ARK: Aquatica and ARK: Survival Evolved. Studio Sirens remains dedicated to providing updates daily as issues are being logged or addressed. We are maintaining visibility regarding bugs reported into the #「📩」support channel on the Official ARK: Aquatica Discord.[/p][p]
[/p][p]In continued support of transparency, continued showcase of progress as well as Aquatica DLC specific content, Studio Sirens developer, Z_Swell will continue to stream live throughout the week![/p]
  • [p]The plan for these streams is to review the updates from the latest efforts, preview upcoming fixes, and answer player/community questions.[/p]
  • [p]Current plan is to have live streams every day this week, Tuesday until Friday, (07/22 - 07/25)[/p]
  • [p]Stream timing will also remain the same at 2PM PST[/p]
  • [p]Stream link: [dynamiclink][/dynamiclink][/p]
[p][/p][h3]Yesterday (7/22), we released an update that included a fix for loading mods that will continue to be developed. Another solution will be coming soon. While we have specifically tested certain mods, we are going through a list provided by the community. We have had relatively few mods failing to load, more information on this specific issue coming soon.[/h3][h3]The issue specifically with materials failing to load in relation to mods have been fixed.[/h3][p]The “preaquatica” beta branch is still live and will remain available until further notice.[/p][p]
[/p][h2]Pre-Patch notes for the next update (v360.1 Live Branch)[/h2]
  • [p]An additional game engine fix is in the works, more mod fixes are being pushed.[/p]
  • [p]Potential fix for issue with dinos/ships disappearing and cryopod bug when logging off.[/p]
  • [p]Players falling off the map when crossing big pools of lava, a work in progress.[/p]
  • [p]Several FPS / Level Optimization are in progress[/p]
[h2]Issues pipeline:[/h2]
  • [p]Linux Binaries[/p]
  • [p]Server cluster transfers[/p]
  • [p]Addressing rending and mesh popping in the level[/p]
  • [p]Boss battle music[/p]
  • [p]Updated Devkit[/p]
  • [p]Hydrosphere Issues[/p]
  • [p]Vehicle issues (Rafts/Motorboats/Stinger issues)[/p]
  • [p]Ocean platform placement issue[/p]
  • [p]Settings resetting every update[/p]
[p]
[/p][p]Look forward to continued updates soon as we are dedicated to making sure that fixes continue to come.[/p][p]
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