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ARK: Aquatica and A.S.E. Progress 7/23

Good Evening community,
[p][/p][p]We continue our efforts to provide updates as we address issues for both ARK: Aquatica and ARK: Survival Evolved. Studio Sirens remains dedicated to providing updates daily as issues are being logged or addressed. We are maintaining visibility regarding bugs reported into the #「📩」support channel on the Official ARK: Aquatica Discord.[/p][p]
[/p][p]In continued support of transparency, continued showcase of progress as well as Aquatica DLC specific content, Studio Sirens developer, Z_Swell will continue to stream live throughout the week![/p]
  • [p]The plan for these streams is to review the updates from the latest efforts, preview upcoming fixes, and answer player/community questions.[/p]
  • [p]Current plan is to have live streams every day this week, Tuesday until Friday, (07/22 - 07/25)[/p]
  • [p]Stream timing will also remain the same at 2PM PST[/p]
  • [p]Stream link: [dynamiclink][/dynamiclink][/p]
[p][/p][h3]Yesterday (7/22), we released an update that included a fix for loading mods that will continue to be developed. Another solution will be coming soon. While we have specifically tested certain mods, we are going through a list provided by the community. We have had relatively few mods failing to load, more information on this specific issue coming soon.[/h3][h3]The issue specifically with materials failing to load in relation to mods have been fixed.[/h3][p]The “preaquatica” beta branch is still live and will remain available until further notice.[/p][p]
[/p][h2]Pre-Patch notes for the next update (v360.1 Live Branch)[/h2]
  • [p]An additional game engine fix is in the works, more mod fixes are being pushed.[/p]
  • [p]Potential fix for issue with dinos/ships disappearing and cryopod bug when logging off.[/p]
  • [p]Players falling off the map when crossing big pools of lava, a work in progress.[/p]
  • [p]Several FPS / Level Optimization are in progress[/p]
[h2]Issues pipeline:[/h2]
  • [p]Linux Binaries[/p]
  • [p]Server cluster transfers[/p]
  • [p]Addressing rending and mesh popping in the level[/p]
  • [p]Boss battle music[/p]
  • [p]Updated Devkit[/p]
  • [p]Hydrosphere Issues[/p]
  • [p]Vehicle issues (Rafts/Motorboats/Stinger issues)[/p]
  • [p]Ocean platform placement issue[/p]
  • [p]Settings resetting every update[/p]
[p]
[/p][p]Look forward to continued updates soon as we are dedicated to making sure that fixes continue to come.[/p][p]
[/p]

ARK: Aquatica and A.S.E. Progress 7/22 #2

[p][/p]
Good Evening,
[p][/p][p]We continue our efforts to provide updates as we address issues for both ARK: Aquatica and ARK: Survival Evolved. Studio Sirens remains dedicated to providing updates daily as issues are being logged or addressed. We are maintaining visibility regarding bugs reported into the #「📩」support channel on the Official ARK: Aquatica Discord.
[/p][p]In continued support of transparency, continued showcase of progress as well as Aquatica DLC specific content, Studio Sirens developer, Z_Swell will look to continue streaming live this week![/p]
  • [p]The plan for these streams is to review the updates from the latest efforts, preview upcoming fixes and answer player/community questions.[/p]
  • [p]Current plan is to have live streams every day this week, Tuesday until Friday, (07/22 - 07/25)[/p]
  • [p]Stream timing will also remain the same at 2PM PST[/p]
  • [p]Stream link: [dynamiclink][/dynamiclink][/p]
[p][/p][h3]Our top priority remains to fix an issue with the game engine on the live version of ARK: Survival Evolved (360.1) ; proving to be complex, a solution continues to be developed in order to address mods from instantly crashing and we look forward to posting an update when possible. [/h3][p][/p][h3]Earlier today, we released an update that included a fix that will continue to be tested as well as working mods confirmed by the community. While we have specifically tested certain mods, we are going through a list provided by the community. There are other mods that work beyond the list that will be included in this post and we have had relatively few mods failing to load, more information on this to come soon.[/h3][h3]The issue specifically with materials failing to load in relation to mods have been fixed.[/h3][p][/p][p]The “preaquatica” beta branch is still live and will remain available until further notice.
[/p][h3]What follows is a list of mods that we have been able to specifically test, we will continue to test more and more mods that have been reported via the community broken mods sheet listed here: Broken Mods[/h3]
  • [p]Additional Emotes[/p]
  • [p]Advanced Rafts[/p]
  • [p]ARK: Omega[/p]
  • [p]ARKomatic[/p]
  • [p]Awesome Spyglass[/p]
  • [p]Awesome Teleporters[/p]
  • [p]Capitalism Currency[/p]
  • [p]Capitalism Player Trader[/p]
  • [p]Castles, Keeps, and Forts Remastered[/p]
  • [p]Death Recovery Mod (v1.13)[/p]
  • [p]Dragons Evolved[/p]
  • [p]eco In Wonderland[/p]
  • [p]eco's RP Decor[/p]
  • [p]Human NPC's[/p]
  • [p]Immersive Taming[/p]
  • [p]Items+ Companion[/p]
  • [p]Kanga Core Library[/p]
  • [p]Kanga Culinary[/p]
  • [p]Kanga Husbandry[/p]
  • [p]Lethals Reusables[/p]
  • [p]MarniiMods: Hairstyles[/p]
  • [p]MarniiMods: Wildlife[/p]
  • [p]More Narcotics & More Tranq-Arrows Combined v3.0[/p]
  • [p]Party of Six[/p]
  • [p]Primal Fear[/p]
  • [p]Primal Fear Bosses[/p]
  • [p]RP Enhancements[/p]
  • [p]RR-MedievalRoleplayDeco[/p]
  • [p]ShapeshiftingThe Last Grapple[/p]
  • [p]Travi Transformations[/p]
[p] [/p][h3]Issues identified to be addressed soon (v360.1 Live Branch)[/h3]
  • [p]Updated DevKit[/p]
  • [p]Further FPS / Level Optimization[/p]
  • [p]Addressing rendering and mesh popping in the level[/p]
  • [p]Issue with dinos/ships disappearing and cryopod bug disappearing when logging off.[/p]
  • [p]Linux binaries[/p]
  • [p]Players falling off the map when crossing big pools of lava[/p]
  • [p]Vehicle Updates to address issues with but not limited to:[/p]
    • [p]Rafts shooting players into the air[/p]
    • [p]Stinger issues (multiple)[/p]
  • [p]Ocean platforms not placeable[/p]
  • [p]Hydrosphere issues[/p]
  • [p]Boss battle music fix[/p]
[p][/p][p]Look forward to continued updates soon as we are dedicated to making sure that fixes continue to come.[/p][p]
[/p]

Guy with 35,000 hours in Ark: Survival Evolved gives it a negative Steam review: 'How do I get a refund!!'




rk: Survival Evolved left early access on August 27, 2017. That's nearly 70,000 hours ago… which means if a player has logged 35,202 hours in Ark, they've essentially been playing the dino-survival game for half its lifespan...
Read more.

ARK: Aquatica and A.S.E. Progress 7/22

[p][/p]
Good Morning community,
[p][/p][p]We continue our efforts to provide updates as we address issues for both ARK: Aquatica and ARK: Survival Evolved. Studio Sirens remains dedicated to providing updates daily as issues are being logged or addressed. We are maintaining visibility regarding bugs reported into the #「📩」support channel on the Official ARK: Aquatica Discord.[/p][p][/p][h3]In continued support of transparency, continued showcase of progress as well as Aquatica DLC specific content, Studio Sirens developer, Z_Swell will look to continue streaming live this week![/h3]
  • [p]The plan for these streams is to review the updates from the latest efforts, preview upcoming fixes and answer player/community questions.[/p]
  • [p]Current plan is to have live streams every day this week, Tuesday until Friday, (07/22 - 07/25)[/p]
  • [p]Stream timing will also remain the same at 2PM PST[/p]
  • [p]Stream link: [dynamiclink][/dynamiclink][/p]
[p][/p][h3]Our top priority remains to fix an issue with the game engine on the live version of ARK: Survival Evolved (360.1) ; proving to be complex, a solution continues to be developed in order to address mods from instantly crashing and we look forward to posting an update when possible. Today, we have included a fix that will continue to be tested, currently tested mods are listed below in the Patch Notes section.[/h3][p]The “preaquatica” beta branch is still live and will remain available until further notice.[/p][p]
[/p][h2]Patch notes for the next update (v360.1 Live Branch)[/h2]
  • [p]A Game engine fix is a part of today’s patch. Progress will continue to be made, some mods will be functional. This will continue to be addressed in waves. What follows is a list of mods that we have confirmed are working, we will continue to test more and more mods that have been reported via the community broken mods sheet listed here: Broken Mods[/p]
  • [p]Additional Emotes[/p]
  • [p]Advanced Rafts[/p]
  • [p]ARK: Omega[/p]
  • [p]ARKomatic[/p]
  • [p]Awesome Spyglass[/p]
  • [p]Awesome Teleporters[/p]
  • [p]Capitalism Currency[/p]
  • [p]Capitalism Player Trader[/p]
  • [p]Castles, Keeps, and Forts Remastered[/p]
  • [p]Death Recovery Mod (v1.13)[/p]
  • [p]Dragons Evolved[/p]
  • [p]eco In Wonderland[/p]
  • [p]eco's RP Decor[/p]
  • [p]Human NPC's[/p]
  • [p]Immersive Taming[/p]
  • [p]Items+ Companion[/p]
  • [p]Kanga Core Library[/p]
  • [p]Kanga Culinary[/p]
  • [p]Kanga Husbandry[/p]
  • [p]Lethals Reusables[/p]
  • [p]MarniiMods: Hairstyles[/p]
  • [p]MarniiMods: Wildlife[/p]
  • [p]More Narcotics & More Tranq-Arrows Combined v3.0[/p]
  • [p]Party of Six[/p]
  • [p]Primal Fear[/p]
  • [p]Primal Fear Bosses[/p]
  • [p]RP Enhancements[/p]
  • [p]RR-MedievalRoleplayDeco[/p]
  • [p]ShapeshiftingThe Last Grapple[/p]
  • [p]Travi Transformations[/p]
[p][/p][h3]Patch notes (continued)[/h3]
  • [p]Fixed Takifugu textures when inflated.[/p]
  • [p]Addressed a few issues causing server instability.[/p]
  • [p]Fixed not being able to feed wild Mantis Shrimp a second time while taming.[/p]
  • [p]Fixed not being able to feed wild Kathreptis a second time while taming. [/p]
  • [p]Fixed Tridacna taming issues, should now be tamable in PvE.[/p]
  • [p]Made several improvements to the Vulcanithys boss encounter.[/p]
  • [p]Fixed Kibble Mash not being craftable in player inventory.[/p]
  • [p]Lighting Optimization and Level Streaming Optimization done to address low FPS performance.[/p]
  • [p]Note: FPS level streaming fix may cause objects/foliage to pop into view from a further distance, some mesh resources (rocks etc). This is intended to try to address the level streaming causing lower fps. This issue is a work in progress and will be optimized in future updates. Polishing render distance and popping visual issues will continue to be a priority.[/p]
  • [p]Broadcast system for this update and moving forward which will generate warnings every minute starting at 15 minutes before the server is shut down.[/p]
  • [p]Fix for mixed water/air volume on the far right side portion of the map/level that is causing swimming in the air/mobility issues.[/p]
  • [p]Patched more gaps and mesh holes across the map/level.[/p]
[h3]Other issues in the pipeline[/h3]
  • [p]There is a newly reported bug for this update where players may experience increased dinosaur spawning in single player mode. This issue will be addressed and a solution is being developed.[/p]
  • [p]Players falling off the map when crossing big pools of lava.[/p]
  • [p]Tames/ships disappearing when logging off, with no tribe logs posted for said tames/ships that disappear.[/p]
  • [p]Water Vehicle Updates in general.[/p]
    • [p]Skiffs disappearing between updates.[/p]
    • [p]Rafts/motorboats shooting players into the air.[/p]
    • [p]Stinger issues (placement issues, missile issues, etc.).[/p]
  • [p]Ocean platforms placement issue.[/p]
  • [p]Hydrosphere issues.[/p]
  • [p]Vulcanithys fight update.[/p]
  • [p]Addressing more gaps and mesh holes across the map/level.[/p]
  • [p]Boss battle music fix.[/p]
[p][/p][p]This update will require a minor server downtime of 1 hour to official ARK: Aquatica servers. Servers with the highest population will be prioritized. This update will be pushed starting:[/p][p]8:00 PM UTC
4:00 AM CST
1:00 PM PST
4:00 PM EST
[/p][p][/p][p]Look forward to more updates soon as we are dedicated to making sure that fixes continue to come.[/p][p]
[/p]

ARK: Aquatica and A.S.E. Progress 7/21

[p][/p][h2]Good Evening,[/h2][p]We wanted to begin tonight’s post with a thank you to all community members who joined our developer live stream today. We hope to be able to continue providing updates as we address issues for both ARK: Aquatica and ARK: Survival Evolved. Studio Sirens remains dedicated to providing updates daily as issues are being logged or addressed. We are maintaining visibility regarding bugs reported into the #「📩」support channel on the Official ARK: Aquatica Discord.[/p][p][/p][p]In continued support of transparency, continued showcase of progress as well as Aquatica DLC specific content, Studio Sirens developer, Z_Swell will look to continue streaming live this week![/p]
  • [p]The plan for these streams is to review the updates from the latest efforts, preview upcoming fixes and answer player/community questions.[/p]
  • [p]Current plan is to have live streams every day this week, Tuesday until Friday, (07/22 - 07/25)[/p]
  • [p]Stream timing will also remain the same at 2PM PST[/p]
  • [p]Stream link: [dynamiclink][/dynamiclink][/p]
[p][/p][h3]Our top priority remains to fix an issue with the game engine on the live version of ARK: Survival Evolved (360.1) ; proving to be complex, a solution continues to be developed in order to address mods from instantly crashing and we look forward to posting an update when possible. Once this specific issue is addressed, only then will the team be able to chase down specific mods with issues that may require an update with the updated devkit.[/h3]
  • [p]We are looking into issues that relate to shader issues built into the engine[/p]
  • [p]We have been able to identify content that was pushed to the base game that may be conflicting with mods[/p]
[h3][/h3][h3]The “preaquatica” beta branch is still live and will remain available until further notice.[/h3][p]
[/p][h2]Pre-Patch notes for the next update (v360.1 Live Branch)[/h2]
  • [p]Fixed Takifugu textures when inflated.[/p]
  • [p]Addressed a few issues causing server instability[/p]
  • [p]Fixed not being able to feed wild Mantis Shrimp a second time while taming.[/p]
  • [p]Fixed not being able to feed wild Kathreptis a second time while taming. [/p]
  • [p]Fixed Tridacna taming issues, should now be tamable in PvE.[/p]
  • [p]Made several improvements to the Vulcanithys boss encounter.[/p]
  • [p]Fixed Kibble Mash not being craftable in player inventory.[/p]
  • [p]Lighting Optimization and Level Streaming Optimization done to address low FPS performance.[/p]
  • [p]Broadcast system for this update and moving forward.[/p]
    • [p]Warnings every minute starting at 15 minutes before server shut down[/p]
[h3]Other issues in the pipeline[/h3]
  • [p]Players falling off the map when crossing big pools of lava.[/p]
  • [p]Water Vehicle Updates in general.[/p]
    • [p]Skiffs disappearing between updates.[/p]
    • [p]Rafts/motorboats shooting players into the air.[/p]
    • [p]Stinger issues (placement issues, missile issues, etc.).[/p]
  • [p]Ocean platforms placement issue.[/p]
  • [p]Hydrosphere issues.[/p]
  • [p]Vulcanithys fight update.[/p]
  • [p]Addressing more gaps and mesh holes across the map/level.[/p]
  • [p]Boss battle music fix.[/p]
[p]
[/p][p]Look forward to more updates soon as we are dedicated to making sure that fixes continue to come.[/p][p]
[/p]