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BrainBread 2 News

June Inc. Hotfixes - Patch 1.0.3.0

Server owners please update your servers!

Code
Players & Skills
  • Added skill activation sound cues, thanks to Boss Negro. These sounds will play when you for example activate Magazine Refill, Blazing Ammo, Life Leech, Bleed, Coldsnap and Empowered Bullets! You can enable/disable this through Options->Other.
  • Fixed the skill talent reset command, bb2_reset_skills will now work properly.
  • Fixed a rare bug which could force your FOV to be permanently zoomed in, when zooming with a weapon.
  • Removed ammo resupply punishment in Deathmatch and Elimination mode.
  • Ammo resupply punishment will punish ammo spammers for max 30 sec, this penalty can be reduced to minimum 15 sec if you use the resourceful skill.
  • Boosted flashlight lenght, width and radius.
  • Added bb2_vote_required_percentage_kickban in an effort to prevent kick and ban vote abusing. This is now used for the ban and kick votes, so that maps can use a lower percentage. (maps will use the old, bb2_vote_required_percentage)
HUD & VGUI
  • Tweaked text positioning in the tooltip HUD.
  • Added music shuffle option to Options->Other.
Weapons
  • Improved akimbo firing logic, it should register the mouse clicks properly when you are spamming fast. Holding down both mouse buttons will trigger slow + harmonic auto-fire.
  • Added new textures for the Benelli M4, credits to Boss Negro.
  • Fixed bad shading on the Famas textures, credits to Boss Negro.
  • Guns in Deathmatch and Elimination may now have unique bullet spread values.
Maps
Mecklenburg
  • Clipped multiple areas to prevent excessive exploiting.
  • Nerfed zombie spawns in the alley area and in the apartment corridors.
  • Improved the rescue quest, the two npcs in question will now move to the military NPCs rather than hanging around in the police station.
Laststand
  • Fixed zombie spawns, zombies should spawn more frequently now.
  • Increased max zombie limit from 35 to 40.
  • Clipped some specific area which would get players stuck while fetching fuel.
Swamp Trouble
  • Added navmesh, should improve the AI.
Balancing
  • Benelli M4 dropoff has been changed from 275 to 245.
  • Remington 870 dropoff has been changed from 400 to 420.
  • HK MP5 dropoff has been changed from 850 to 600.
  • Changed MP7 Pistol Mastery damage increase from 4% to 2.45% per point.
  • Changed MP5 Pistol Mastery damage increase from 1.65% to 2% per point.
  • Decreased MP5 damage by 4-5 points in Deathmatch mode.
  • Decreased Micro Uzi damage by 5-6 points in Deathmatch mode.
  • Increased Sawed Off pellet damage by 1 point in Deathmatch mode.
  • Decreased MP7 damage by 3-5 points in Deathmatch mode.
  • Applied tighter spread to the Sawed Off, akimbo Sawed Off and Remington 870 in Deathmatch mode.
  • Reduced akimbo Glock-17 and akimbo Beretta damage with roughly 20% in Deathmatch mode.
Community Discord

https://discord.gg/0TitkvlFlYoBak0V

BrainBread 2 Mod Tools Hotfix

  • Updated the SDK app, it will now launch properly again.
Happy Modding!

BrainBread 2 Mod Tools Update

  • Updated the workshopper to use the latest Steamworks C# Wrapper.
  • The workshopper will now be able to display more than 50 addons.
  • Switched the workshopper tool over to .NET 4.0 for better compatibility with older versions of Windows.
  • Added the latest weapon SMD source files.
Happy Modding!

Balance Hotfix - Patch 1.0.2.9

Server owners please update your servers!

Balancing
  • Ammo box re-supplying will no longer punish you for 2 min if you pickup 5 charges of ammo within a minute, from now on you have to pickup 6 charges within 10 sec intervals in order to get punished. The punishment time has been reduced to max 75 sec, this time can be lowered to roughly less than 50 sec with the resourceful skill.
  • Nerfed Johnson's HP and DMG scaling, also made him more vulnerable to damage in the head and chest.
  • Nerfed Johnson's damage with the remington 870 shotgun.
Misc
  • Added the new HK MP5 sounds, you might have to write snd_async_flush in the console while in-game in order to fully clear the sound cache. (in order to hear the new sounds)
  • Updated Neil playermodel, he is no longer super shiny and glossy. Credits to Boss Negro.
Community Discord

https://discord.gg/0TitkvlFlYoBak0V

Quick Hotfix - Patch 1.0.2.8

Server owners please update your servers!

Code
  • Fred will no longer do friendly fire to himself and allies when doing the AOE rage attack.
  • Reduced the chance to play certain VO sounds.
  • Hopefully fixed a rare bug which would make the weapon viewmodel and/or worldmodel invisible.
  • Fixed a bug which allowed players to get points for every lvl after lvl 100.
  • Added auto skill reset check, if the player has more than 125 points.
  • Bandits will no longer friendly fire with grenades, hopefully.


Maps
Compound
  • Securing the facility is now a little easier, extended the trigger volume bounds.
  • Added another ammo box in the facility.
  • Added a frag grenade spawn in the facility.
  • Nerfed bandit respawn timer and zombie spawns near the second objective.


Island
  • Boosted Mr. Seaghoooul...


Community Discord

https://discord.gg/0TitkvlFlYoBak0V