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Idle Together News

Improving the Game's Identity

Today’s update focuses on enhancing the game’s identity, as well as some quality-of-life improvements.

I’ve updated the intro screen :

  • Modified the Eragone Games image
  • Added a “Made in France” label
  • Added a disclaimer about the game

I also reworked the scene transitions: there is now a fade-in/fade-out effect for each scene, making transitions less abrupt.

Thank you all !

Day/Night Cycle Patch, Level 100 Speedrun & Balancing

I owe you an apology for the game situation that persisted throughout the weekend. I made a big blunder before heading out—while trying to fix some bugs, I accidentally introduced new ones, which I’ve just resolved with this patch. Here’s a recap:

  • The day/night cycle no longer lasts 10 seconds (I forgot to remove my cycle tester)
  • The timer showed 0 seconds upon reaching level 100 — now fixed
  • It was possible to exploit the last magic constellation by stacking all resources in the same spot to multiply click rewards. Now, when a resource is released, it shifts slightly to prevent overlapping.

Thanks to the players on the Discord server who — even though they gave me a bit of a scare — helped me fix the bug very quickly upon my return.

🛠️ Here’s the update planned for this weekend !

A chill little update before the next big features: a rework of the save system, a proper idle/AFK mode, a visual upgrade for the farmer, and some much-needed fixes.
Thanks again for all your feedback !

🔄 Save System Overhaul
The save system is now unlocked by default. It can be upgraded via a constellation, allowing villagers to remember their last profession even after loading a save — handy for keeping your village organized!

⏱️ New : Idle AFK System
A new offline progress (AFK) system has been added! You can now accumulate resources for up to 1 hour while away. This feature will become upgradeable with constellation 3 in a future update.

👨‍🌾 Farmer Skin Added
The farmer now has a dedicated skin and custom animations. Farming just got fancier!

🎓 Tutorial Update
The tutorial has been revised to reflect all the recent gameplay changes.

Constellation Adjustments
Some constellations have been adjusted to better fit the new systems (save/AFK).

🐛 Bug Fixes
  • Fixed a bug where the wood counter displayed 0 at startup, even if you had some.
  • Fixed a bug where the tutorial didn’t show properly for non-host players.

Fixed a bug in the lumberjack duel event

I fixed a bug where, during the duel, the lumberjack would sometimes destroy all the trees on the map.

Bug fix following the addition of the new constellations

After having to redo the second-to-last update due to the loss of my development save, I messed up a few things that prevented villagers from doing anything at all! Since the bug was quite annoying for you players, I temporarily reverted to the version that didn’t include Constellation 2.

Now that everything is fixed, you can play the game again normally without issues related to that.

In addition, I fixed another bug that was created while fixing a multiplayer issue. Now, in solo mode, when you remove a villager who is working (in a field, for example), they correctly become available again so you can assign that job to another villager. This applies to all professions that require a workstation.