RogueCraft 1.1.5 โ Total Rebalance & New Items
RogueCraft 1.1.5 โ Total Rebalance
๐ง โ๏ธ Forget the old meta. The gameโs pace, tactics, and decision-making have shifted dramatically.[h2]Whatโs Changed[/h2][h2]โ๏ธ Balance[/h2]- Tower costs increased โฌ๏ธ.
- Reroll cost reduced โฌ๏ธ.
- Lower tower attack speed โฌ, higher base damage โซ.
- Elemental towers now scale with their matching elemental damage stat ๐ฅโ๏ธโก๏ธโ ๏ธ.
- Enemy HP and traits reworked: fast units are faster ๐๐จ, elites are tankier ๐ก๏ธ.
- Tower cost grows every wave ๐.
- Enemies scale faster ๐.
- Gold per kill recalculated ๐ช.
- Perks fully reworked.
- Items fully reworked.
- Difficulty gaps widened: Map 1 may still be doable without the Ancient Monument; the others are much tougher ๐.
- Upgrades redesigned.
- Upgrade costs adjusted.
- Refresher Stone ๐ โ instantly refreshes the hero ability.
- Defender ๐ก๏ธ โ summons a unit at the city gate to help defend.
- Holy Scroll ๐ โ grants 3s invulnerability to the city.
- Blood Staff ๐ฉธ โ boosts stats but reduces heal-per-wave.
- Stamp ๐ชช โ awards gold for every chest you open.
- Elemental Heart โค๏ธโ๐ฅ โ summons an elemental ally and boosts Fire damage.
- Dead Mage Pendant โ ๏ธ๐ฎ โ increases magic stats whenever you take damage.
- Fixed multiple issues in damage, gold and stat calculations, and event logic.
- Performance improved, especially VFX.
- Resolved a bug where some bullets and corpses remained on the map.
Thank you for playingย RogueCraftย and helping us shape the future of the game!