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[Devlog] July 2025 - Week 3

[p]This is the Week 35 devlog for Cosmic Construct, which while being a good week for my general productivity, hasn't contributed to Cosmic Construct. I really wanted to make this week short, but I just didn't do that. It needs to be done, so I will try to do it for this week. Obviously, I can't promise anything, because I'm apparently bad at keeping to a schedule.[/p][p]To follow the game's progress you can join me at:[/p][p]Quite simply, I didn't work on the game over the past week. In addition to preventing general burnout working on the same project and providing updates for 31 consecutive weeks (I did not have devlogs before week 4); I have other projects that occasionally need my attention.

In lieu of an update on Cosmic Construct, I will go over some of my other concurrent projects that need to be maintained, and what I'm doing that isn't Cosmic Construct. [/p][p]---[/p][p]Simple Space Ship System[/p][p][/p][p]I have a few tabletop games that I sell. One of them is Simple Space Ship System, a tabletop wargame with simple rules, and a legacy progression mechanic. I'm not trying to pitch to you here, but recently it has seen a bump in sales I didn't expect. It caught me off guard, and I would like to capitalize on that by taking the opportunity to update the book. Both to make it more visually appealing to drive sales, and to improve rules explanations and provide visual aids as a quality of life inclusion.[/p][p][/p][p]To provide visual explanation of the games rules and corner case problems, I modeled a virtual tabletop in blender. So that I can speed up to process of making arrangements to show in the book. In this case, it is a flanking rule.[/p][p]I didn't get everything I needed to get done for this book done during the week, but its rewrite took up a bunch of time I didn't expect. I do still need to get this done, but its whatever.[/p][p]Orros[/p][p][/p][p]In addition to tabletop wargames, I also make tabletop roleplaying games. This is Orros, one of my "back burner" projects. It is a superhero themed d10 roleplaying game system. This book is about 80% complete. As it gets closer to completion, motivation to work on it over my other projects, including Cosmic Construct, increases. There might be a week in the not so distant future where I will drop everything to push that game to release. The book is... entirely artless at the moment. So behold, this wall of text.[/p][p]Keygemin[/p][p]In addition to games, I also create content for a "fiction IP" called Keygemin. This includes a game on itch which I haven't touched in a couple years. I operate a wiki, which details everything that is public about that universe. It is a massive creative effort, and I would love you to check it out. This one I will absolutely pitch to you.[/p][p][/p][p]Recently, on youtube, I have been posting readings of the stories I have set in that word. I've spent some time this week recording those. I've broken them down into shorts, and they seem be received well. I'm not too worried about view count as the content is "evergreen". Anyone who runs into it that likes the story can continue down the playlist.[/p][p][/p][p]Various Games[/p][p][/p][p]I have many other game development project that I'm looking into reusing or readapting that content for other purposes; including for Cosmic Construct. I'm just going to provide this game screenshot out of context. Feel free to strongly interpret it.[/p][p][/p][p]tl;dr - This has been the side project week.[/p][p][/p][p]---[/p][p]Over the next week, I'll be working on only structure art.[/p][p]This next devlog post should be on the 3rd of August.[/p][p]My birthday is on August 2nd, so we will see if I actually get any work done. :P[/p][p]Just being honest with you all, I might be in the mood to take a break.[/p][p]Thank you for being here to listen to my excuses, I'll see you in the next one.[/p]