[Devlog] October 2025 - Week 3
[p]Welcome to the week 47 devlog for Cosmic Construct. I am now very late on this one, so the upcoming "week" will be just a few days to catch up, and that still won't have it back on track. I'll get there. The steam page looks like it hasn't been updated in two weeks despite the last post being 8-9 days ago.[/p][p]To follow the game's progress you can join me at:[/p]
---[/p][p]Structure Art (Finish Observatory, then Courthouse, Guild Hall, Treasury)
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[/p][p]I did more work on the detail of the building, but I don't really like the whitespace (or I guess blackspace) areas. There is something about this I just can't translate in my head for some reason. No other building I've had this problem with. Anyway, its still not done. I need to finish animations for it.[/p][p]The Observatory will generate research and an end game material.[/p][p]
[/p][p]The Courthouse was probably my favorite of the buildings to work on this week. It is modelled after a particular real world Courthouse, not exactly but close enough people could probably recognize it if they lived in the area. The justice statue was fun, though the copper looks a little like vines, which I've heard from a couple people, but that's because you can only do so much with contours.[/p][p]The Courthouse is a pawn punishment and administration building.[/p][p]
[/p][p]The Guild Hall I believe is the game's largest wooden structure. The animations aren't quite finished yet, but it's mostly just cloth banners that need to be put on the outside.[/p][p]The Guild Hall will share half the player's skill levels with the pawns of the settlement.[/p][p]
[/p][p]The Treasury didn't get finished, as it still needs detail and interior animations. I like the stonework, and its the shape of the US Treasury building. I just like its pillars.[/p][p]The Treasury will store the currency so it doesn't take up storage space and displaya new UI feature that shows the settlement economy in real time.[/p][p]---[/p][p]Dungeon Tiles
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[/p][p]It's been a while since I've had unplanned work I've wanted to show off. Here I have been redrawing many of the titles from Dave's Mapper from a long list of various creators, to make them a little more standardized and add a grid to them. This should make them a little more useful for tabletop and printing. Making them all standardized.
I'll have this set of dungeon tiles available for free on itch, over the course of the next few months. Look out for that.[/p][p]---[/p][p]This upcoming week will be very short, so I am going to relegate this time to importing some of the finished art into the game and make the buildings placeable, and get their structure icons into the build menu.[/p][p]Import Buildings[/p]
- [p]My bluesky account which gives more frequent updates.[/p]
- [p]The Cosmic Construct community discord server.[/p]
- [p]Also Wishlist Cosmic Construct on Steam and follow it's steam page.[/p]
---[/p][p]Structure Art (Finish Observatory, then Courthouse, Guild Hall, Treasury)
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I'll have this set of dungeon tiles available for free on itch, over the course of the next few months. Look out for that.[/p][p]---[/p][p]This upcoming week will be very short, so I am going to relegate this time to importing some of the finished art into the game and make the buildings placeable, and get their structure icons into the build menu.[/p][p]Import Buildings[/p]