1. Cosmic Construct
  2. News
  3. [Devlog] November 2025 - Week 4

[Devlog] November 2025 - Week 4

[p]Welcome to the 52nd week devlog for Cosmic Construct. Thank you for bearing with me during this week of my being sick. I still am a little sick although I've just about recovered. So the development will return to its normal scheduled updates.[/p][p]To follow the game's progress you can join me at:[/p][p]---[/p][p]As I stated at the end of last week's post I wasn't going to promise any progress made on the game, and I didn't make any. Instead focusing my energy into text based projects that don't require fine motor skills like drawing assets.[/p][p]So just like last week I have a couple of productive side projects you can explore while you are waiting for me to get back to scheduled upa[/p][p]Substrate

[/p][p]Substrate is an SCP-like liminal narrative worldbuilding project set in a future where benign artificial intelligence builds a megastructure under the Earth. There is a wiki for it located here...[/p][p]https://substrate.miraheze.org/wiki/Main_Page[/p][p]...feel free to explore it at sure leisure.[/p][p][/p][p]This is a largely "AI generated" project, but as with most of my AI generated projects I try to keep them very logically consistent all the way through. I ask that you give them a shot, and that this isn't a "bog standard" AI generated fictional work. It has more depth than you might expect hearing that.[/p][p]Azure Sun[/p][p][/p][p]This is a unique TTRPG project I've been working on that is largely complete. It's got a lot of AI assisted formatting and game balance, but looks quite good. Gemini is doing a great job laying the book out (although it is a bit colorful).[/p][p][/p][p]Azure Sun is a sci-fi cyberpunk roleplaying game based in a world where companies have constructed a solar energy collection array so large it creates a second sun in the sky.[/p][p]---[/p][p]Over this next week I will return to structure art, where I should be able to get 3 buildings done during that time.[/p][p]Obvious as indicated by the last two devlogs, the progress has been delayed so I expect to have all of the structure art done before the end of February. Based on how fast I churn out the art. Could be later, just being honest. You will have updates through that entire process.[/p][p]- Structure Art[/p]