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  3. [Devlog] December 2025 - Week 2

[Devlog] December 2025 - Week 2

[p]Welcome to the 54th week devlog for Cosmic Construct. Getting back into the swing of making art assets, and we are coming long. Slowly but surely. Anyhow...[/p][p]To follow the game's progress you can join me at:[/p][p]---[/p][p]Structure Art[/p][p]I have a couple half complete multipart structures done which include the Library, Museum, and Institute.[/p][p]The Library will control the upgrade system for pawn abilities and generate research. It will be the first major crafting / resource bottleneck and mark the first major jump in "power", when complete.[/p][p]The Museum will serve as the stats tracker for the game, and allow you to collect items, rare materials, and variants for display. Doing so, increases tourism (for tourists visiting the Museum). A nice Museum will be more desirable to tourists.[/p][p]The Institute will generate the Research resource, as well as unlock upgrades for various pawn skills.[/p][p][/p][p]Got all of the new Structure Icons done which I've been neglecting for a while. This probably means I'll have a new demo build of the game up soon. It will happen more often as we approach the Beta[/p][p]Side Projects
[/p][p]To combat burnout with my hyperactive brain, I have the side project[/p][p][/p][p]These cute little cards are being made to text out card generation for a more complex project. I want to see what all I can actually do, and what the limits are. More importantly with rapid prototyping and simulation. You can see that, and I'm not going to show you yet, but it works better than expected and I might be able to roll out my other (actually good) TCG game sometime soon.[/p][p][/p][p]This is Naspunk, I posted a teaser for a little while ago. I was planning to make a video game out of it, but I'm more of a TTRPG enjoyer. Naspunk is a blend of Starfield, Valerian and the City of a Thousand Planets, with a little Star Wars in there. It is in an 80's cassette futurism aesthetic.[/p][p][/p][p]There is a tone of placeholder AI writing throughout the book used to lorem ipsum the book. Which I'll be going through to rewrite. So this game will come out sometime in 2026. I plan to make it available for free on itch, and it will come with an OST, and other bonuses. A print version will be made available later.[/p][p]---[/p][p]As was stated previously, I'll be doing struture art for a least a couple more months before moving back to the main AI code, as the game parts have to be in the game for the AI to interact[/p][p]- Structure Art[/p]