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[Devlog] March 2026 - Week 1

[p]This 65th week devlog is going to be very short as it was largely uneventful. Basically just a update post to show the devlogs are doing going on.[/p][p]To follow the game's progress you can join me at:[/p][p]---[/p][p]Placeholder Structure Imports[/p][p]Most of the dev time this week has been spent importing and getting the framework for the remainder of the game's buildings in place. This is being done so that when, later, the art for the remaining structures is complete, I can simply replace the exiting placeholder images. Once the texture pages are rebuilt, the they will be ready. Just a drag and drop replacement.[/p][p]That is all for this one. No images of the game or anything. I'll have more when the pawn AI is done, as the game isn't in a playable state. With the pawn AI broken, I have to step through debug mode to play the game. :P[/p][p]---[/p][p]This upcoming week I will try to get a devlog out for in 3-4 days just to catch back up. I'll be finishing up the new Maslow's Hierarchy inspired pawn AI.[/p][p]- Pawn AI[/p]