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001 Game Creator News

HUGE Update v2022.004.000 & Spring Sale!

Let's jump right into spring this year with the long-anticipated 001 Game Creator update you have all been waiting for, as well as a discount on the software and DLC's! The change log is absolutely massive with over 50 changes fresh off the press, with a wide assortment of new features, enhancements and bug fixes. So let's dive right in and break down some of the best parts of this update!

[h2]New 3D Lighting Demo & Template Updates[/h2]
A spectacular new advanced lighting demo has been added, so users can check out how to set up some awesome lighting effects used in a 3D scene. Some of the setups include moving lights, light switches, explosions and more!



We've also been upgrading the performances within our existing template demos too: adding a default cursor to the Visual Novel, updated music used in the Platformer; and resolving the character collision clipping in the ground and improving the bed model in the 3D Action RPG. Issues with the crouching and spawning mechanics in the 3D FPS Survival Horror have also been resolved, and we also improved the guidance and the mechanics of the puzzle. For the 3D adventure, we fixed the issue that prevented progression.

[h2]Moved Example and Demo Folders [/h2]
We've recently received reports that the example and demo projects weren't working, and upon investigating further, we realized that the issues were tied to having multiple user accounts. To resolve this, we moved the location of the example and demo projects from "My Documents" to "Program Files". It is safe to delete both the "Demos" and "Examples" folders, as they will no longer be used by the engine. To access the latest demos and examples, you can create a new game and select it from the template selection window.



[h2]Loading & Restarting Issues Resolved[/h2]
Various issues have been reported with how saving and loading works, and we've tackled 'em all! Some of these issues include controls being properly stored within save game data, or restarting the game causing controls to reset. We have also included some other changes such as having global variables and system scripts properly update when loading a full saved game.

[h2]Improved Performance & Debugger Fixes[/h2]
Compared to previous versions, you can expect various performance improvements in both the editor as well as in your existing games! Inside the "Game Settings" you can find a new section dedicated to various existing and new performance options. You can now limit how often your actors and fields update globally with the new "Process state triggers every frame." option, which will dramatically improve performance in most projects. We've also fixed the "Slowest Trigger Scripts" feature of the performance debugger, as well added a new "Slowest Interface" option to help figure out exactly what's making your game run slow!

[h2]New Use Values & Team Fixes[/h2]
We have added some new use values in preparation of a new upcoming feature that you can leverage in your projects! You can now easily access the interface co-ordinates for each of the edges of the screen, allowing you to scale and position interface elements manually in your scripts. We also added a use value to determine the alliance/relationship between multiple teams, expanding your possibilities for customizable actor AI! We have also fixed some edge-cases with how teams behaved, such as issues when a team is negative towards itself.

[h2]Fixed Render Issues, Crashes, Glitches & More[/h2]
This release comes bundled with a tremendous amount of fixes, some minor such as animation stutters, some major such as game-breaking crashes. A highlight of some of these fixes include: Animations stuttering when an actor follows another actor; Crashes and memory issues related to unloading maps; Crashes when using colored text; Games not closing properly and relaunching under certain circumstances; Ensured many actor properties are carried over when using "Change Actor Template"; and SO much more! Please note that In-App Purchases will become available outside of the beta version once the feature is compatible with all platforms.

As always, we appreciate the continued support and feedback that we receive from our community. You can view the full list of changes for the newest update and the previous ones from the changelog below:
https://001gamecreator.com/changes/

[h2]Tutorial Updates[/h2]
Earlier this year we were happy to announce the launch of our new video tutorial series dedicated entirely to Resources! In the first video you will get an overview of how the sprite editor works, as well as how to create a new sprite.



If you haven't checked it out already, we also recommend you take a look at the 6 part "Basics" series which completed last year. For links to all of our latest video tutorials check out the page below:
https://001gamecreator.com/video-guides/

Alongside our video tutorials, we have also been working on getting more text tutorials out as well! Since the last update we released a tutorial showing you how to import tile-sets that aren't locked to the 32x32 tile grid! You can easily utilize tiles that are 16x16, 64x64, etc. To learn how to do this check out our Game Recipes page below:
https://001gamecreator.com/game-recipes/



If you want to get first-access to our Game Recipes, Video Tutorials, Software Betas and more, please consider supporting us on Patreon. All of these tutorials and updates are possible thanks to each and every one of our supporters who help us out:
https://www.patreon.com/softweir

[h2]Spring Sale[/h2]
Let's hop into spring with a discount of 001 Game Creator at 60% off and all of your favorite DLC's for up to 30% off until April 19th! You can create various genres of games in no time at all, from a first-person shooter to even your own MMORPG. Jump-start your dream project this spring!

[h2]Previous Updates[/h2]
In case you've been out of the loop, some of the notable features and fixes from our last update include: Added support for Android App Bundles to be compliant with new android publishing rules; Map transitions are no longer glitched with irregularly shaped actors; Fields incorrectly resetting their "Time" value when resized; Animated "Window" fields not properly animating and more.

End of Year Review



2021 has been an uplifting year as we have taken several huge steps for 001 Game Creator. We reflect on those moments of advancements, and we list them in this End-of-Year review.

In early spring, we launched a gigantic new version of 001 Game Creator! This engine update fixed several major bugs, improved map weather options and included new features.



The new map weather events enhanced the users' capability of creating interesting atmospheres and captivating scenes on any map! These options included changing the maximum and minimum speed, as well as the opacity, for the clouds and rain. Users also gained the ability to change the cloud/rain sprites or the wind direction through scripting. Additionally, we have greatly improved the range used for each weather slider, making it far easier to setup rain and clouds!



For the first time, users can finally organize and create lists of options in custom events and network messages.

Users can also access the list of the project’s globals through the “Global Variables Collection” and “Switches Collection” use values.

We also enabled the user to be able to import GIF files through the sprite editor when adding “Image Files”.

Weeks later, another engine update was released, and it included the Render Priority Option for Actors. The "Render Priority" will support rendering of semi-transparent actors against each other properly when they partially overlap, or when handing z-fighting issues. It quite useful for projects that centralizes on one-to-one combat between actors that constantly overlap each other.

Besides providing the Render Priority Option for Actors, this newer version fixed countless of issues - log messages that don't disappear over time in the editor, map boundary connections collision issues, party crashes, errors and memory leaks for terraformations, and inaccurate Android touches. We also did a hot fix on the Tile-set Editor on Tiles and Terraformations.



In the midst of the year, we have been updating and improving several webpages of the Wiki Documentation as the engine continues to evolve. Now, users can read-up on tips on how to include color codes for constant boxes, beneficial details on utilizing non-32x32 tiles, as well as mouse/touch support, and so much more! Be sure to utilize the wiki anytime you need a reference of what a feature does.

To assist with specific coding scripts and tutorials, we released more Game Recipes to the public. These game recipes are set up to be simple tutorials with easy-to-follow instructions as Steam guides. Be sure to check all of our game recipes to improve your games in various ways.



On YouTube, we finally concluded our on-going video tutorial series that covered the "Basics" of using 001 Game Creator. Watch this six-episode series at any time from the very beginning to learn everything you need to get started with 001! Right now, Patreon members have first access to episode 1 of our next series dedicated to Resources. Be sure to keep an eye out for it's release!

For users who've needed extensive assistance with their specific code or scripts, the team has helped them on many occasions through the online scripting service. It's an optional tutoring session when the user can have a one-on-one session with one of our team members for an hour or more. It's a more personal setting than the Discord support thread, but we'll continue to answer any questions on any of our social platforms.



Toward the end of the year, our biggest achievement is being able to finally release a Beta version of the In-App Purchase (IAP) feature. This highly requested feature enables the engine users to use this option in Steam (as DLCs) and Android in order to monetize their games. Right now, our Patreon members have first access to this feature in the newest Beta version, and it will be released to the public when it is well-developed.



Besides getting a sneak peak at the In-App Purchase feature, patrons also get privileges of having first-access to the video tutorials, game recipes, and the newest Beta version of 001 Game Creator. The newest Beta version significantly fixes several bugs and performance issues, which resolves memory leaks, weapons targeting themselves, restarting a game from resetting controls, etc., and it will later-on be released to the public.

To announce this glorious moment and other exciting announcements, we took this opportunity to release our newly-formatted 001 E-Newsletter. It has been setup for followers to get the latest details on the updates, sales, and promotional events about 001 Game Creator and other projects related to the main engine or its DLCs. Be sure to join it to keep in the loop of all exciting SoftWeir products!



For the first time in a long time, the team hosted a cash challenge on our first Spooktacular Game Jam in October. When we received a handful of entries, we selected a few projects to play during our first live streaming event and announced the winners on Twitch. You can download and play all of our fantastic entries by clicking here!

Although we love delivering new requests, features and downloadable contents throughout the year, we still have to keep our balance of time and workflow, while resolving any current issues and instabilities reported to us by the community and team members. As a result of our continued growth and support, we were able to work on and release new projects while still providing features and fixes to 001 this year!



One of those pipeline projects that has been released to the public is the Easy Game Creator! The Easy Game Creator is a one-of-a-kind software that allows the user to create a personalized video game experience in minutes. Already, tons of people are using this perfect tool to great a memorable and fun gift for a loved one!
(Pssst, for those who are in the loop, this isn't the "Super Secret" project we've been working on for years. Be sure to follow us on Patreon and our other forms of social media for more details on that project later!)

Besides working on this project (as well as others), we still aim to deliver new engine versions to the public as soon as possible, so expect new surprises in the pipeline at the beginning of next year!

All of this and more would not have been possible if it weren't for the amazing support that we've been receiving from our Patreon members and community! We enjoy moments when members can help other folks in the Discord thread and appreciate reading encouraging comments and feedback! All of your feedback helped us to improve our products and service throughout the years. As such, thank you! We hope the community and Patreon members grow to the point when we can release webinars in the future!

On behalf of everyone on the whole team, we also wish you a Happy New Year! Thank you for your dedicated support, and we hope to see more amazing games from you in 2022!

Steam Winter Sale + E-Book Sale + Upcoming 001 Version

[h2]Winter Sale[/h2]

Bundle-up with excitement because the Steam Winter Sale is finally here! Get 75% off on 001 Game Creator and up to 35% on its DLCs! This promotional event will soon end before January 5th, so make sure to grab these great gifts!

[h2]E-Book Sale[/h2]

You can also add our Amazon E-books about 001 Game Creator to your bundle too! Right now, get 35% off on these amazing E-books during the Winter sales event, which ends December 28th. Please note that the promotional price may not be available in all regions. Please click the links below:

Basics: https://www.amazon.com/dp/B08R3642K5
001 Resources: https://www.amazon.com/dp/B08R7X6XRG



[h2]New Version Coming Soon![/h2]

Be sure to keep an eye out in the early new year for the next version of 001 Game Creator! It will come with new features, bug fixes and some serious performance improvements!

In this upcoming version, you can find various new options to boost your games performance, such as restricting how often actors and fields update. There's also an extraordinary length of bug fixes and improvements, ranging from game saving issues, to pesky bugs with actor teams! You can also find that certain functionalities of the game debugger have been improved, such as the ability to view the slowest running interface to help nail down those performance issues in your projects.

One of the newest long-anticipated feature, In-App Purchases, will be excluded from this release as it isn't ready for all game platforms yet. If you want to snag a sneak-peak of this feature-in-progress before everyone else, help support us on Patreon for access to beta versions of the software: https://www.patreon.com/softweir

https://store.steampowered.com/app/347400/001_Game_Creator/
https://store.steampowered.com/app/1450840/001_Game_Creator__Sound_Effects_Pack_Volume_1/?curator_clanid=9370680
https://store.steampowered.com/app/977250/001_Game_Creator__Enhanced_RPG_TurnBased_Battles/?curator_clanid=9370680
https://store.steampowered.com/app/1042950/001_Game_Creator__Visual_Novel_Kit/?curator_clanid=9370680
https://store.steampowered.com/app/564681/001_Game_Creator__3D_FPS__Survival_Horror_Kit/?curator_clanid=9370680

Game Jam Winners and Autumn/Black Friday Sale

[h2]Happy Thanksgiving! [/h2]

Thank you for the continued support throughout the years! We've enjoyed seeing the shared screenshots, new guides, team collaborations, and the assistance in the support threads. We can't wait to see more of your amazing projects, and we're also very thankful for the members who've recently participated in our Game Jam and joined our first live stream this Halloween!

We hope everyone has tons of delicious food, and shares plenty of laughs tomorrow!
If you don't have any plans for thanksgiving this year, why not come swing by our discord and chat about game development? You can join by clicking the link here: https://discord.gg/4sTJVV5

[h2]Part 6 of the Tutorial Series Release[/h2]

Our latest video tutorial series covering the Basics of using 001 Game Creator, has finally concluded with the sixth video, and it is now available to the public! In this segment, viewers will learn more about how to use Players, Controls and Inputs. By the end of the video, you will know how to make two new controls that enable the user to save without going into the pause menu, by using new scripts that haven't been used in the previous videos.
Check it out here:

[previewyoutube][/previewyoutube]

Because this is the final episode of the Basics of using 001 Game Creator, we'll soon launch a new video tutorial series that covers Resources. If you want to get access to the newest series first, support us on Patreon: https://www.patreon.com/SoftWeir

[h2]2021 Game Jam Winners[/h2]

This Halloween was memorable for us because we were able to connect with the community members briefly for a couple hours in our first live stream on Twitch. During the stream, we played your submissions to the Spooktacular Game Jam. From being chased away by a killer to being locked inside of a home, these spooky game entries were super creative, and they were built within 001 Game Creator. Although they were all great games, we needed to select the winners amongst them. Here are our winners:

1st Place: "Safe At Home" by FilthyDrawings - $250
2nd Place: "Somni and the Weeping Willow" by Elric Murphy - $100
3rd Place: "Helloween Story" by IndEE! - $50
Click here to play the submissions: https://001gamecreator.com/games/halloween-2021/

Congratulations winners and thank you participants! We're looking forward to seeing more game developers enter their exciting projects in the next Game Jam in the near future! If you have missed the live stream, we've uploaded the recording on Youtube.
Click here to watch it:

[previewyoutube][/previewyoutube]

Want to join our next game jam or participate in future live streams?
Be sure to follow our various social media outlets to keep connected: https://001gamecreator.com/social/

[h2]Patreon Highlights - New Beta Version Release[/h2]

Right now, our Patreon community has first access to the newest Beta version of 001 Game Creator, and it has a huge amount of performance improvements, bug fixes and more! As a reminder, the latest beta also includes In-App Purchases for Android and Steam DLCs, along with several awesome changes! Besides getting first access to the newest Beta version, members also have first access to the newest videos, game recipes and beta versions before we release it to the public. Once we reach $1000/Month of support on Patreon, we will start hosting webinars, so come help us out here: https://www.patreon.com/SoftWeir

[h2]Autumn Sale/Black Friday Sale[/h2]

If you want a shot at getting first place in our Game Jams, you will first need to have 001 Game Creator and create some fascinating projects! Take that first step by getting the main engine and its DLCs during the Autumn/Black Friday Sale event. Right now, the main engine is currently 60% off, and the DLCs are up to 30% off. This cool event ends December 1st.

IAP In Beta + Game Jam + Halloween Sale



[h2]Easily Create Add-Ons[/h2]
One of our most-requested features is the ability to monetize your projects through In-App Purchases/DLC, which is officially in beta for our Patreons! We've listened, and we've been working hard to get this feature implemented! Game developers can use it to monetize their projects, while offering extra resources or special items to players. Players could receive unique character skins, extra lives, money, extra gameplay turns, weapons, and more! Currently we are only able to support Android and Steam versions, once iOS has been implemented the feature will be available to the public.



[h2]Patreon Highlights - First Access and Webinars[/h2]
If you would like to have first access to the newest materials about 001 Game Creator, then you should join our Patreon community. This community gets first access to the newest videos, recipes and beta versions before we release it to the public. Once we reach $1000/Month of support on Patreon, we will start hosting webinars! Click here to join this wonderful group: https://www.patreon.com/SoftWeir


[h2]Part 5 of the Tutorial Series Release[/h2]
Self-learn by watching how to use 001 Game Creator in our revamped tutorial series! This series covers the basics of using the engine, and we're thrilled to have released Part 5 to the public! This fifth section covers Non-Playable Characters (NPCs) and Quests. This video demonstrates and explains how an NPC can be created from scratch. Once the NPC is on the map, we used Triggers to setup the player's first interaction with the NPC before delving further into the Script Editor when we look at a simple quest. While looking at this script design, we also explain Branch Conditions and Variables before sharing a cool tip about the Script Debugger.

If you want to watch the series from the very beginning, you can check them out as well as other videos on our YouTube channel. We also have a dedicated video playlist that includes tutorials made by the community. Make sure to subscribe because we'll be adding more videos: https://www.youtube.com/c/001GameCreator/featured

[previewyoutube][/previewyoutube]

[h2]More 001 Game Recipes[/h2]
Besides sending out video tutorials, the public has recently received the 8th and 9th 001 Game Recipes. These game recipes are setup to be simple tutorials with easy-to-follow instructions as Steam guides. The 8th recipe covers how to import a custom character/sprite, and the 9th recipe explains how to import a background image.

To recap, the other game recipes have covered how to implement a sprint mechanic, a main menu, enemy defeated progression gates, and more! Be sure to check out all our game recipes to improve your games in various ways here: https://001gamecreator.com/game-recipes/

[h2]Overload of Changes on the Wiki Documentation[/h2]
We've added more scripting assistance through our text and video tutorials, and now, we made an overhaul of changes to our Wiki Documentation. Now, you have tips on how to include color codes for constant boxes, beneficial details on utilizing non 32x32 tiles, updated tons of missing information and more! Be sure to utilize the wiki anytime you need a reference of what a feature does: https://001gamecreator.com/wiki/

[h2]Newly-Formatted 001 E-Newsletter Release! [/h2]
On October 8th, our first electronic newsletter was released to our fellow subscribers. Similar to our Steam announcements, it has been setup for followers to get the latest details on the updates, sales, and promotional events about 001 Game Creator and other projects related to the main engine or its DLCs. To keep in the loop (possibly snagging some exclusives in the process...) be sure to join our newsletter here: https://001gamecreator.com/newsletter/

[h2]Spooktacular Gam Jam + Twitch Live Stream![/h2]
With Covid Delta playing a trick on the world collectively, let’s spread some treats this Halloween to brighten people’s days or haunt their dreams! Until October 28th, SoftWeir Inc. will be holding a spooktacular horror jam with cash prizes! https://001gamecreator.com/spooktacular-game-jam/

Last year and probably this year, trick or treating hasn’t been a very safe option for everyone. To prevent folks (especially kids) from missing out on the experience, we will be providing a digital ‘trick or treat’ experience that anyone can participate! On Halloween night (October 31st), we will be streaming from 5 PM to 7 PM EDT. Meanwhile, viewers will be able to play a random entry as a Halloween treat. All entries will become available to play for free after the event! https://www.twitch.tv/001gamecreator



[h2]Halloween Steam Sale[/h2]
Fill your Steam cart up with goodies from 001 Game Creator this Halloween season! Starting today, our Halloween Steam sales event begins, with discounts on 001 Game Creator and its DLCs. Right now, you can get 60% off the main engine, and up to 30% off on the DLCs through Steam. This Steam sales event ends November 1st, so make sure to grab them way before Halloween!

[h2]An Autumn Amazon Sale on Books for 001 Game Creator[/h2]
Finally, seize our educational books during the Amazon sale as well! The first book (001 Basics) will explain how to use the engine and its primary functions, and the second book will focus on everything you need to know about resources. Knowing these two essential categories will help new developers to get started in creating their first project. Electronic book owners will also receive a downloadable and printable copy of the workbooks as well! Therefore, you can maximize your self-learning experience by taking notes or doing some exercises in the workbooks! This Amazon sale ends on October 20th. Please note that the promotional price may not be available in all regions. If you are within the region, the reduced price will be $17.99 instead of original $24.99.
001 Basics: https://www.amazon.com/dp/B08R3642K5
001 Resources: https://www.amazon.com/dp/B08R7X6XRG



[h2]Highlights from Previous Updates[/h2]
Make sure you're up to date (v2021.008.000) if you want access to the coolest changes and hottest fixes. The new features that were added include folks using: the Render Priority Option for Actors; List Option in custom events and network messages; and the maximum and minimum speed as well as opacity for the clouds and rain. Hot fixes include using equipment when actors are submerged, improper valid saves, irregular AI pathfinding movements and irregular shaped actors (vehicles, airplanes) moving between map boundary connections.