Let's look at old and new (GIF heavy post)
As I mentioned before, Ghost Song's development was completely rebooted in early 2018 using a new engine. The new engine I was alluding to is Unity. The reason for the change wasn't mere impulse -- Unity does have powerful features, but I wouldn't have restarted everything just because the grass was greener. I was facing serious technical issues and I realized the game would never be stable or bug free as it was.
With this reboot came the opportunity to re-evaluate everything, and incorporate some new design ideas that weren't possible before.
(Note: Here's a direct link to an imgur album containing all of the gifs from this post in a compressed web video format. If you are having trouble loading the animations, try this)
Generational change
From the new version of the game
New and Old
One thing I want to preface with is I understand that aesthetics and enjoyment of features are subjective, and I understand there may be people who enjoy particular aspects of one version or the other more. That's inevitable, and -- in my opinion -- It's also hard to appreciate just how much more smooth and responsive the new game feels compared to the old until you just play it for yourself. It's also noteworthy that the character is larger on screen compared to before, which I feel makes the experience a bit more immersive.
So -- regardless of your preferences, the versions do look different, so here's a few new vs. old comparisons.
Running:
NEW:
With this reboot came the opportunity to re-evaluate everything, and incorporate some new design ideas that weren't possible before.
(Note: Here's a direct link to an imgur album containing all of the gifs from this post in a compressed web video format. If you are having trouble loading the animations, try this)
Generational change
From the new version of the gameNew and Old
One thing I want to preface with is I understand that aesthetics and enjoyment of features are subjective, and I understand there may be people who enjoy particular aspects of one version or the other more. That's inevitable, and -- in my opinion -- It's also hard to appreciate just how much more smooth and responsive the new game feels compared to the old until you just play it for yourself. It's also noteworthy that the character is larger on screen compared to before, which I feel makes the experience a bit more immersive.
So -- regardless of your preferences, the versions do look different, so here's a few new vs. old comparisons.
Running:
NEW: