V0.3 Patch Notes
[h2]Latest Update:[/h2][p]This update primarily addresses and optimizes a number of frequently reported issues. The detailed changes are as follows:[/p][p][/p][p]Fixes:[/p]
- [p]Fixed an issue where rotating-type weapons would not spawn properly under certain conditions.[/p]
- [p]Fixed an issue where coins could fall outside the playable area.[/p]
- [p]Fixed an issue where the boss would not drop items upon death, or died outside the scene making the drops unreachable.[/p]
- [p]Fixed inconsistent display size of the magnifying glass in some interfaces.[/p]
- [p]Fixed an issue where the wine-making clay jar would not break under specific conditions.[/p]
- [p]Fixed an issue where the Black Market entrance could not be interacted with and might push the character out of the scene.[/p]
- [p]Improved the event system to prevent repeated events from occurring.[/p]
- [p]Adjusted the hidden ground entrance to a right-angle design, making it easier to discover and enter.[/p]
- [p]Optimized and enhanced some art assets.[/p]
- [p]The Frog Relic mechanic has been reworked and temporarily removed in this update.[/p]
- [p]The number of weapons required for the Distiller has been increased from 3 to 4.[/p]
- [p]The blood-offering mechanic of the water vat in the Water Storage Room now deducts pure HP directly, ignoring defense and other attributes.[/p][p][/p]