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Bait Soul News

V0.1.11Patch Notes

[h2]Latest Update:[/h2][p]1.ixed an issue where buffs remained after removing the buff Item[/p][p]2.Fixed an issue where combat did not end properly after all enemies were cleared under certain conditions[/p][p][/p][p]We will continue listening to your feedback, fixing issues, and polishing the experience to make the game even better.[/p][p]Thank you for all your support and companionship throughout this journey![/p][h3]— Bold Fish —[/h3]

V0.1.10 Patch Notes

[h2]Latest Update:[/h2][p][/p][p]1.Fixed an issue with incorrect key prompt display[/p][p]2.Fixed a bug where the Farmer character could equip ranged weapons at the start[/p][p][/p][p]3.Added a new character trait for the Bone Mask[/p][p]4.Added 2 new weapons[/p][p]5.Added 2 new relics[/p][p]6.Added “Casual Mode” — a more relaxed experience, ideal for new players[/p][p][/p][p]After this update, we will shift our focus toward full-scale content development. Aside from critical bug fixes, no new content will be added in the short term.
Once the game reaches a more complete state, we’ll reorganize the demo content and release a major update.
Thank you all for your continued support![/p][p][/p][h3]— Bold Fish —[/h3]

V0.1.08 Patch Notes

[h2] Latest Update:[/h2]

1.Fixed an issue where items could stack incorrectly when quickly closing the inventory
2.Fixed a bug where melee attacks could miss enemies
3.Optimized melee weapons by reducing overall SP consumption
4.Improved attack animations during sprinting
5.Optimized the stat balance of several relics

We will continue listening to your feedback, fixing issues, and polishing the experience to make the game even better.

Thank you for all your support and companionship throughout this journey!

Stay tuned for more updates to come!

[h3]— Bold Fish —[/h3]

V0.1.07 Patch Notes

[h2] Latest Update:[/h2]

1.Fixed two unclassified sound effects that couldn't be adjusted with volume settings
2.Fixed an issue where the character could get stuck inside objects
3.Added localization support for item type texts
4.Added visual effects to the Void Room for enhanced atmosphere

We will continue listening to your feedback, fixing issues, and polishing the experience to make the game even better.

Thank you for all your support and companionship throughout this journey!

Stay tuned for more updates to come!

[h3]— Bold Fish —[/h3]

V0.1.06 Patch Notes

[h2] Latest Update:[/h2]

1.Fixed the issue where Soul Orb attributes were not applied in the stats interface
2.Fixed the bug where broken jars could still be interacted with
3.Fixed the issue of items falling out of the scene bounds
4.Fixed the issue where the boss would take damage when dashing into the player upon entering the boss room
5.Fixed incorrect descriptions on weapon pedestals
6.Fixed the issue where disabling health bars would also hide the boss health bar
7.Fixed the font garbling issue on the Ghost Eye relic
8.Fixed the bug where leaving the room after a failed theft could prevent the shop from disappearing
9.Fixed the issue where the Magnifying Glass did not immediately apply its buff when placed in the support soul slot

10.Adjusted Ice Orb's pierce count to 1 to prevent excessive damage
11.Optimized Thorn Shield’s reflect damage and defense range
12.Added boss name display to the coffin room event
13.Optimized the brewing system: as a temporary solution, brewing now extracts stats from weapons instead of generating random ones



We will continue listening to your feedback, fixing issues, and polishing the experience to make the game even better.

Thank you for all your support and companionship throughout this journey!

Stay tuned for more updates to come!

[h3]— Bold Fish —[/h3]