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Regular Update #1: Balance and Bug Fixes

Regular Update #1 Notes
[h2]Hello Tailors,[/h2][p]This is our first regular update, focusing on balance, usability, and overall polish. We addressed several reported issues and improved core systems that affect daily gameplay flow.[/p][hr][/hr][h3]Shelf and Clothing Improvements[/h3]
  • [p]The maximum number of items that can be placed on shelves has been increased.[/p]
  • [p]A new rackOffset variable has been added to all clothing items. Clothes no longer stick out of shelves, and each item can now be adjusted individually for better visual alignment.[/p]
  • [p]The sewing and interaction issue on sweatpants has been fixed.[/p][p][/p]
[h3]UI and Interaction Updates[/h3]
  • [p]You can now see item information tooltips when hovering over items inside drawers and chests.[/p]
  • [p]Mouse sensitivity on the computer has been adjusted for smoother control.[/p]
  • [p]The issue where the mouse cursor disappeared after pausing and resuming the game has been fixed.[/p]
[p][/p][h3]Online Orders and Customer Balance[/h3]
  • [p]Several balance problems in the online order system have been resolved.[/p]
  • [p]We also reworked the customer spawn system to make customer flow more stable and easier to manage.[/p]
[p][/p][p]Old System (Brief)[/p]
  • [p]As PP increased, customers spawned very frequently.[/p]
  • [p]The timer kept running even when the notebook was full, causing very fast spawns after delivery.[/p]
  • [p]An extra check could keep spawning customers every 15 seconds, leading to too many NPCs.[/p]
[p]New System[/p]
  • [p]Customer spawn times now scale more smoothly with PP.[/p]
  • [p]The spawn timer resets and waits while the notebook is full.[/p]
  • [p]After a customer spawns, a cooldown based on the current timer is applied, preventing overcrowding.[/p]
[p][/p][h2]General Improvements[/h2][p]General optimization update
General balance update
General bug fixes[/p][p][dynamiclink][/dynamiclink]If you want to share feedback, report issues, or follow development more closely, you can join us here:[/p][p]Reddit: https://www.reddit.com/r/Tailorsimgame
Discord:https://discord.com/invite/vUYS4qZDTe[/p][p]Thanks for playing and supporting Tailor Simulator. More updates are on the way.[/p]
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