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Sub-Verge News

New free game: BACKPACKWARD

We have a new sad story for you.

You’ve lost your stupid job at the Jack of All Fruits smoothie bar. Your friends and family have had it with your anger management issues. Your only hope is that your backpack appears to be a portal to medieval times. 

Play BACKPACKWARD for free as part of the 31st Annual IFComp. There's lots of great interactive fiction this year, and you can cast your vote if you play at least 5. 

See if you can make life rule again: https://ifcomp.org/ballot#entry-3192

Performance update

Caps frame rate at 60FPS to prevent CPU overuse

Sub-Verge is Now Available for Mac!

Greetings! It's been a month since the release of Sub-Verge, and today we're back with a one-two combo of cool news for you (quite literally, as it goes).

Firstly, the Mac version of Sub-Verge is available now. If you've been holding off and waiting for the game to arrive on your preferred OS, then now's the time to jump in.

In other news, Sub-Verge - a game designed and developed by New Zealand's Interactive Tragedy - has been selected for Frosty Games Fest, as part of the wider Summer Games Fest moment. Frosty Games Fest is a "a new digital showcase featuring the coolest upcoming and recently released games made in Australia and Aotearoa New Zealand!"



How to Watch Frosty Games Fest
The first ever Frosty Games Fest will broadcast on June 8 AEST (June 7 for our friends in the US). Check the time zones below to find out when you can tune in worldwide:

Australia: 9am AEST | 8:30am ACDT | 7am AWST (June 8)
New Zealand: 11am NZST (June 8)
Japan: 8am JST (June 8)
USA: 4pm PDT | 7pm EDT (June 7)
UK: 12am BST (June 8)

Thanks, and until next time...

https://store.steampowered.com/app/3487020/SubVerge/

Transmission #6 | Set Afloat

Firstly, before we dive into the next Transmission, a huge THANK YOU to everybody that has picked up Sub-Verge so far and supported us with the launch. Sub-Verge is a small game, but the world and lore surrounding it is rich and deep - the game very intentionally leaves space for you to interpret and inject your own ideas and explanations into the gaps in the story.

It's been hugely rewarding to see all your responses and reactions to the game so far, and we're looking forward to shining a light on other areas of this world - and the characters within it - as our Transmission series continues.

Speaking of which!